Sujet : Re: Gamplay "mechanics" you don't like?
De : rridge (at) *nospam* csclub.uwaterloo.ca (Ross Ridge)
Groupes : comp.sys.ibm.pc.games.actionDate : 23. Dec 2024, 16:42:24
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vkc0cv$18u6o$1@dont-email.me>
References : 1
User-Agent : trn 4.0-test77 (Sep 1, 2010)
Justisaur <
justisaur@gmail.com> wrote:
Puzzles - Although I've been seeing better puzzles of late, in the past
you pretty much had to have internet or cheat books to get past some
puzzles in games that use them much.
This is the only mechanic that you mentioned that I have much of a
problem with. The other things can be anoying at times, but none bother
me as much as puzzles. I don't like puzzle games and I don't like when
they get added to RPGs and FPSs. In particular I'm sick and tired of
that that lever puzzle where pulling one lever causes two other levers
to go back up.
-- l/ // Ross Ridge -- The Great HTMU[oo][oo] rridge@csclub.uwaterloo.ca-()-/()/ http://www.csclub.uwaterloo.ca:11068/ db //