Sujet : Re: Pointless Poll - Online Guides
De : noway (at) *nospam* nochance.com (JAB)
Groupes : comp.sys.ibm.pc.games.actionDate : 24. Dec 2024, 10:31:16
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vkdv17$1p4il$1@dont-email.me>
References : 1 2
User-Agent : Mozilla Thunderbird
On 23/12/2024 13:53, Mike S. wrote:
On Mon, 23 Dec 2024 08:04:35 +0000, JAB <noway@nochance.com> wrote:
b) Try and use them as little as possible as I want to learn how to play
myself but some times beginner tips can be useful if you feel like
you're floundering.
This one for RPGs. But I will read those tips even if I am not
floundering. Just in case I missed something useful.
For RPG's I do generally do the same just to get a primer to get me into to the basics of the game. What I don't do is look at optimised character builds but instead go for the type of character I want to play. If as the game progresses it becomes clear that the scaling difficult doesn't match my build, well that's what the difficulty setting is for.
One I purposely went in pretty much completely blind with was Disco Elysium as from what I read about it, it was much better at embracing failure than the typically CRPG. I even choose not to manually save and just accept what had happened.
c) Knowing a lot of the in-an-outs of the game is really helpful but
only so I can then play the game the way I want to and not just follow
what someone else has said.
This one for strategy games. Knowing how the game works makes it
easier for me to come up with strategies for beating the AI at harder
difficulty settings.
Same here again, I will look up basic strategy guides just to put me on the right track. For Crusader Kings II I even went as far as following the beginner's step-by-step guide for a successful small kingdom.
e) Who doesn't have a full walk-through playing on the second screen so
they can faithfully follow it?
I have occasionally fallen into your e) category here. But this has
only happened for text adventures and graphic adventure games when I
lose my patience. :)
With puzzle games I will do it but only when I get completely stuck. Something that Talos Principle did really well was as you have multiple levels available to you at any one time you park one temporarily and more often than not a different level well give you inspiration of what to do. Admittedly that went out the window with the final level where it was just sheer frustration that meant I went to You Tube very quickly.