Re: Triple Elite

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Sujet : Re: Triple Elite
De : ant (at) *nospam* zimage.comANT (Ant)
Groupes : comp.sys.ibm.pc.games.action
Date : 29. Dec 2024, 17:20:33
Autres entêtes
Message-ID : <FN6cnSwI-LNM6-z6nZ2dnZfqn_udnZ2d@earthlink.com>
References : 1 2 3
User-Agent : tin/2.6.4-20241224 ("Helmsdale") (Linux/6.11.10-300.fc41.x86_64 (x86_64))
Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
On Sun, 29 Dec 2024 08:08:02 +0000, Mr Rob
<noemailformethx@jsjsaiiowppw.com> wrote:


Elite Dangerous is another of very many games that I own that I must
play soon.

I have so much time and so little time...at the same time!

"Elite Dangerous" is one of those games I keep banging my head on; I
install it, play it for a while, then uninstall it in frustration,
only to repeat the cycle later because I figure there MUST be
something interesting about the game.

But I suspect I'll never find it, because -for me- there really isn't.
One of the major draws in video games for me is the fiction; not just
the setting and world-building, but the actual narrative. That's
something ED almost entirely lacks. "Oh, it's a sandbox game, you make
your own story," fans say... except lacking any real characters and
ability to interact with the world, that story consists mostly of
make-work; the digital equivalent of digging holes in the yard and
saying it's literature.

It's not that I don't think "Elite Dangerous" isn't a good game, or
that people who enjoy it are foolish for doing so. But what they want
from a game isn't what I want; I suspect those fans are much more
focused on the mechanical aspects than the creative, and that's fine.
We all have different tastes in games (I'm sure they'd find walking
simulators boring and pretentious ;-). But there's such depth of
design in "Elite Dangerous" that I constantly mistake it for having
more to it than just the fairly dry cargo-hauling and pirate-hunting,
and thus am consistently disappointed when -after a few hours- I
realize that no, it doesn't.

Not that will stop me from trying again and again.

(Also, I'm still grumpy about that always-online requirement ;-)

It looks like a grinding game too. I don't have time! ALso, I struggled
with its training mission. It's too detailed and hard for me. I just
want to jump in, play quickly, and leave! Also, online requirments. I
can't pause? :( It's a very pretty nice game though.

I visited not crowded E:D game room in E3 back in 2014. I tried the game
out (not with VR headset since someone was hogging it), played a sample
of the game with help (I sucked haha!) without rushing since the room
was quiet (no crowds), met the company's people like David Braben, get
free stuff (food, drink, and swags [gave them to my online buddy who is
a huge Elite fan who told me to go here -- totally worth it; he wanted
me to ask him if it was coming to Linux (no but macOS yes, but that got
dropped after its release!), get blurry photos with my Motorola Razr 3
dumb phone (they probably chuckled at my ancient stuff since that
photographer struggled to take photos. hahaha), etc.
--
"Or again, how can anyone enter a strong man's house and carry off his possessions unless he first ties up the strong man? Then he can rob his house." ?Matthew 12:29. Quiet final 2024's Sun. after a BUSY Sat & b4 BUSY Mon?
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Date Sujet#  Auteur
29 Dec 24 * Triple Elite8vallor
29 Dec 24 +* Re: Triple Elite3Mr Rob
29 Dec 24 i`* Re: Triple Elite2Spalls Hurgenson
29 Dec 24 i `- Re: Triple Elite1Ant
29 Dec 24 +* Re: Triple Elite2Xocyll
29 Dec 24 i`- Re: Triple Elite1vallor
29 Dec 24 +- Re: Triple Elite1Kyonshi
29 Dec 24 `- Re: Triple Elite1Ant

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