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On Mon, 30 Dec 2024 16:07:02 -0800, Justisaur <justisaur@gmail.com>I think the Meta price is good, maybe even $500 as a console competitor. I got mine for free though, I certainly wouldn't have bought it knowing my vertigo issues, when I tried a friend's VR device of some years ago.
wrote:The Oculous my daughter still plays Beat Saber off and on, I think IFor me, the biggest reasons I never purchased a VR device are
fired it up once last month.
>
It's still got a long way to go tech and game wise. It doesn't really
work well for interacting with anything that has solidity. Swing a
sword - your character does it as fast as you do, and you can blenderize
NPCs, and your hand/ weapon just passes through or slides across.
>
I suppose it works better for ranged FPS, but moving around is
disconcerting and unnatural compared to kbm or PC controller.
>
It's getting better, but it'll probably be another 10 years until until
it's tried again, and I still don't see it being miniturized enough
then. Maybe in 20. If I make it to 75 maybe I'll see good VR.
>
On the other hand there's too many people it doesn't work well for - me
with vertigo, and motion sickness, people who don't have true 3d vision
doesn't do anything for etc.
a) price
b) compatibility/control
Price is the big one (and given my looseness with my games and
hardware purchases, may surprise you that it's something I balk at).
But it's not so much an affordability issue as a "will I actually use
this thing after I buy it". If it's cheap enough (or I've confidence
that it will get some use), I'll throw down cash. I'll pop $50 for a
game even if I assume it'll only get a single play-through. I'll drop
$700 on a video-card because I figure it'll get used for several
years.
I've no confidence with VR in either case. Every time I've used one, I
walked away feeling it's a gimmick, and that if I purchased one, it
would quickly end up on a shelf next to my SteamLink or joystick-
with-HOTAS or any of the other nonsense gaming hardware I've
accumulated. But even THEN I'd buy one if the price wasn't so
outrageous. I'd get a Valve Index if it were under $50 USD. But a full
kit-out is $1000 and that's just a bit much for a gimcrack
dust-collector. And I think that's a major consideration for most
users, especially since you also need a powerful PC to get the maximum
result. Get a capable device down to the price of a game, and everyone
will buy one. But when even the cheapest, shittiest Meta headset costs
upwards of $300, it's not going to catch on.
Which brings me to the second problem: compatibility issues and whoAs people have shown with all the shenanigans of big names, gamers don't care about who's making their games.
controls the back-end. For instance, while I may not be in the
majority in this, I _absolutely_ won't have anything to do with
Facebook, so that rules out the Meta Quest/Oculus lines.
Notice what I didn't put on the list as all that important to me? HOWIt solves the problem of not feeling you're actually in a different place, or in the game. At least partially. The downsides though, yeah I'm not sure the downsides are worth it. If you're one of the lucky (few?) people who aren't affected by any of the downsides perhaps.
WELL IT WORKS. As I've indicated, right now, I don't think VR works
that well. It doesn't really solve a problem and it comes with a lot
of downsides.
But I'd buy a device despite all that just for theIn that case I'd say get a Meta Quest 2 or 3. I've certainly got retail value out of it, and way more than used (2 seems to be around $180)
novelty and in hopes of encouraging hardware- and software-developers
to keep working at the problem. I'm not against adding another gimmick
to my collection. I just don't want to pay a premium for it.
So yeah, I'd get a VR headset even though I know its uncomfortable toThere's the reason not to get it. F'd up eyes may make it not work for you.
use for long periods, scarily isolates me from the world, doesn't
offer up as-sharp visuals, and works poorly with my fucked-up eyes.
I'd still get one despite all that. _If_ the price were right, and IConfidence, no.
could use it confidently with my existing library of games.
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