"Skyblivion" --a portmanteau of "Skyrim" and "Oblivion"-- is a
fan-created mod that has been in development for nearly a decade now.
It aims to bring the entirety of the "Elder Scrolls IV: Oblivion"
gameplay over to the engine of "Elder Scrolls V: Skyrim". It's been
one of those projects I've been quietly watching for years, but given
that it is being developed by a small group of volunteer modders, and
the sheer size of the endeavour, it's something I never expected to
really come to completion.
Well, unsurprisingly, it's _still_ not complete, but surprisingly,
there _is_ an expected release date (or at least, release period) when
it's hoped to be done. That being the year 2025. Which,
coincidentally, just happens to be the very year we are in now!
Most of the major work has been done already; most of what is required
is nav-meshing (adding hidden markers beneath the map to help the AI
navigate the world) and fine-tuning the quests. So it's actually quite
possible that 2025 really will be the year that "Skyblivion" comes
out. Which is something I never really expected to happen, if I'm
honest.
I remember having a lot of fun with "Oblivion". Sure, it suffered from
all the usual Bethesda open-world RPG pitfalls, but its map was just
gorgeous to roam across, and there was so much to do. I played the
shit outta that game back in the day, but eventually I tired of the
experience and I haven't had much inclination to return, especially
given how increasingly dated the visuals have become
[It's not that I don't play games with dated visuals, but if
I can get the same experience playing Skyrim or Fallout 4,
it's sort of hard to go back to Oblivion]
Still, I think its been long enough that a return is warranted,
especially if combined with the improved visual splendor that an
enhanced Skyrim engine can provide. I'm rather eagerly awaiting this
release.
There's a quite nice video here if you're interested in seeing what
"Skyblivion" promises to offer.
https://www.youtube.com/watch?v=LwUibq6wBn4Now we can only hope that Microsoft's lawyers don't become overzealous
in squash the mod out of sheer spite and boredom. Bethesda itself was
fairly benign with regards to remakes like this, but after the
acquisition, Microsoft's lawyers may want to flex.