Re: The best walking sim ever to involve a truck

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Sujet : Re: The best walking sim ever to involve a truck
De : justisaur (at) *nospam* gmail.com (Justisaur)
Groupes : comp.sys.ibm.pc.games.action
Date : 07. Jan 2025, 20:11:20
Autres entêtes
Organisation : i2pn2 (i2pn.org)
Message-ID : <eac83337369eb80e9086a04b0cf96c7a2d304943@i2pn2.org>
References : 1
User-Agent : Mozilla Thunderbird
On 1/6/2025 8:10 AM, Spalls Hurgenson wrote:
      [Once again I wax on endlessly about that stupid truck-driving
      sim. Just move on to the next post. It's okay; I'll understand
      if you do so. ;-)]
   So, with a single key bind, I just turned my favorite driving sim into
a walking sim.
 The former being, of course, the SCS Truck Driving Simulators
(American/European), which have kept me cheerfully engaged for close
to a decade now.* Driving down the highways has always had a calming
appeal. It's not a very difficult game; the default simulation
settings are fairly mild**, distances are minimized, and traffic is
minimal.
 But what if I could make the game even easier? What if I could make it
so my driving sim had all the challenge of your average walking-sim?
 It turns out, I can, and all with a simple key-press. See, the
developers recently added 'lane-keeping' capability to the trucks.
Which, combined with cruise-control for speed management, means I
barely need to DRIVE my driving game at all anymore. Just get the
truck up to speed and in the right lane, press a couple of buttons,
and it's hands off!
 Well, not really. Lane-keeping doesn't do navigation, or avoid
traffic. And -whether because of bad navmeshing or intentional design-
it's not all that stable; the truck 'pinballs' slightly to the left
and right of the lane, with the swing getting slightly wilder as time
gets by, until finally manual intervention is required to stabilize
things again. The truck also takes no note of things like construction
or traffic lights or any other obstacles; it'll just happily barrel
forward at full speed unless I suggest that maybe --just maybe--
plowing into another truck at a crossing is a Bad Idea. So I still
have to do /some/ monitoring.
 
On my recent 500 mile trip I tried the lane and distance keeping cruise control on my 2021 real car.  It worked pretty well but some stretches of road it did a lot of pin-balling back and forth, and if there was rain or the road was wet, or the markings faded it tended to not find the right and would try to veer into it or the shoulder if I was in the rightmost.  It also complained when I had my hand lightly on the steering wheel.  It mostly did better than I at at detecting cars ahead and keeping pace with them up to the set cruise speed, but had trouble with people cutting me off (way more times than I could count) taking a few seconds to recognize that, and detecting a car to the right when it was veering off that way.
I seemed to get tunnel vision far less than driving with just plain old set speed cruise control, I was worried I'd have more trouble paying attention with it doing all that, but perhaps because I was monitoring what it was doing I was more engaged.

Except... it does change things somewhat to the positive. For one
thing, I can now dare to take my eyes off the road for a second.
Ah yes, I noticed that with the fancier cruise control too, that may have contributed to avoiding tunnel vision since I could glance off at signs and landmarks much more, and also made the drive more enjoyable.
--
-Justisaur
  ø-ø
(\_/)\
  `-'\ `--.___,
   ¶¬'\( ,_.-'
        \
        ^'

Date Sujet#  Auteur
6 Jan 25 * The best walking sim ever to involve a truck6Spalls Hurgenson
7 Jan 25 +* Re: The best walking sim ever to involve a truck4Justisaur
8 Jan 25 i`* Re: The best walking sim ever to involve a truck3Spalls Hurgenson
8 Jan 25 i `* Re: The best walking sim ever to involve a truck2Dimensional Traveler
8 Jan 25 i  `- Re: The best walking sim ever to involve a truck1Xocyll
19 Jan 25 `- Re: The best walking sim ever to involve a truck1Spalls Hurgenson

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