Sujet : Re: Gamplay "mechanics" you don't like?
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 08. Jan 2025, 16:26:59
Autres entêtes
Message-ID : <uq5tnj197jb9vo2regf03oi8vc206i16r0@4ax.com>
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User-Agent : Forte Agent 2.0/32.652
On Tue, 7 Jan 2025 11:32:17 -0800, Justisaur <
justisaur@gmail.com>
wrote:
On 1/3/2025 7:24 AM, Spalls Hurgenson wrote:
XF5700 Mantis
>
Wow, that *is* impressive! a space sim at a time I really liked them*
from a company I really liked, that I never even heard of!
In fairness, it was only /published/ by Microprose, and even then it
was published under their budget/partner label, "Microplay". The game
itself was programmed by Paragon Software, who are perhaps more
famously known for their GDW-licensed CRPGs like "MegaTraveller",
"Space 1889" and "Twilight 2000".
[What, you never heard of those either? Imagine that. It's
almost as if Paragon's games just weren't very memorable...
or good]
Microprose eventually bought the struggling company outright, and they
went on to make two half-way decent games, "BloodNet" and "Challenge
of the Five Realms". I believe XF5700 was the last game they made
independently.
The Microplay brand never got much marketing oomph; it's where all the
smaller, less-likely-to-be-successful games were banished. Still, I
recall seeing "XF5700 Mantis" on store shelves for a good while
(probably because the game wasn't selling, but still...). Like many of
Paragon's games, it was conceptually interesting, but it wasn't well
implemented. It just wasn't a game I -or seemingly most people-
enjoyed playing.
* I still like space sims, but I think it's been closer to 50/50 these
days, and the big names seem to disappoint more than the smaller ones.
I didn't care for SW Squadrons or Elite Dangerous for instance, but
loved Everspace and Rebel Galaxy Outlaw.