Sujet : Re: Game mechanics do you like?
De : noway (at) *nospam* nochance.com (JAB)
Groupes : comp.sys.ibm.pc.games.actionDate : 15. Jan 2025, 09:47:23
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Organisation : A noiseless patient Spider
Message-ID : <vm7sms$2sgaj$1@dont-email.me>
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On 14/01/2025 15:22, Justisaur wrote:
A well made and fun game *shrug* Mechanically I can't really define that.
Oddly the fun is much more important than well made, as some of the games I love the most are are were almost unplayable bugfests. Bethesda games, Master of Magic come to mind.
I tend to agree, a game doesn't haven't to be polished just polished enough (also my view on graphics) and you can overlook flaws if the main gameplay is good. A game where I think the lack of polish did become a problem was Partisans 1941 a tactical stealth game. The controls were so janky that I kept finding myself doing something that I just didn't want to and dying. I might take another look at it to see if it's got any better.
I seem to like 3rd person action or rpgs most these days. I enjoy trying lots of weapons, strategies and or 'builds' and combat is pretty much a must.
I still like my RPG's but since I've started playing tabletop RPG's a few years ago the big limitation of CRPG's has just magnified to me - the lack of player agency. Possibly being a GM makes it even worse as you get to see just how much of a session is made up and in our game probably about a third fits into that category.
It's an unfair comparison really as you can't expect a PC game to just come up with ideas on the fly, either the dev's put it in the game or you don't get it.
I prefer darker settings, but I've been surprised by a few lighter ones.
I can't say I have a preference for that either way. I enjoyed playing Sunless Sea, although that is a different type of dark from the normal horror fest, and I also enjoyed Shadow Gambit:The Cursed Crew with its over the top supernatural pirates.
If you want dark then play This War of Mine a game I like but I'm not sure if I would describe it as a fun experience.