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On Sat, 01 Feb 2025 01:36:25 +0000, ant@zimage.comANT (Ant) wrote:
Mike S. <Mike_S@nowhere.com> wrote:On Fri, 31 Jan 2025 10:30:16 -0500, Spalls Hurgenson>
<spallshurgenson@gmail.com> wrote:>The gameplay of "Syndicate" was awesome, but what I really remember
about it was its intro cinematic. A full-screen animation (back when
full-screen anything was still rare), it was incredibly stylish and
hinted at depths to the world that neither the manual nor the game
itself lived up to. It could be launched with its own executable
(intro.exe) which I would run again and again, just because it was
_that_ cool. To quote an earlier poster in this thread:
>
"The music was great to a younger me sitting in a dark
cold bedroom staring at a 14" CRT with small speakers
blasting out, the soundtrack, happy days"I remember the music of the Syndicate intro very well. If I heard it>
now, I would recognize it immediately.
And the animation! I couldn't play the demo on my IBM PS/2 model 30 286
10 Mhz PC. :( My next door neighbor (I miss him) could on his custom
built 386 PC so we played there. Haha.
>
For those of you wondering, "What are all these old farts talking
about? How good could that intro really be?", let me present you with:
https://www.youtube.com/watch?v=JrR2N7C7Ddk
Although watching that cutscene again reminds me of a question I've
always wondered: is the cyborgization machine SUPPOSED to look like it
has googly-eyes?
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