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Spalls Hurgenson <spallshurgenson@gmail.com> wrote:The main thing I remember from playing Syndicate was that almost every mission reached a "stand in an intersection and kill everything in the city" point. Which at that age it was kind of cool to watch your operatives on continuous autofire for several minutes doing exactly that.
...Can we both agree, though, that "Syndicate" was the better of both>
games? ;-)
I might also agree, but Syndicate crashed a lot for me so I never got
far in the game.It also started to get very tediously repetitive as it dragged on. ByIIRC, there was also an official addon to add more even harder levels! I
about the tenth level, you'd seen everything the game had to offer,
and the other 40 levels were variations on the theme, just with
increasingly difficult designs. Then again, when most maps could be
finished in five or ten minutes, it's hard to imagine what else
Bullfrog could have done to stretch out the game so you weren't paying
$50USD (in 1993 dollars) for a game you could otherwise finish in a
few hours.
never got far in the original game since it got hard. :(
The sequel, "Syndicate Wars" was a bit better in this regard, but theI played its demo on my Compaq Armada 1585DMT laptop/notebook in my
early-3D graphics and rough controls made it hard to notice. Although
it was fun to make entire buildings explode.
college dorm. It was OK.
Wasn't there another Syndicate clone that was good? I can't remember its
name! I never played it, but my friends told me that it was fun like the
original game.
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