Sujet : Re: "8 Classic Games You Haven't Played (but should)"
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 03. Feb 2025, 16:21:45
Autres entêtes
Message-ID : <ltm1qj1qcu3e64q79ftj824gkk9jm12vg8@4ax.com>
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On Mon, 03 Feb 2025 01:06:49 +0000,
ant@zimage.comANT (Ant) wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
...
However, the one you are probably thinking of is "Satellite Reign",
which came out a full 22 years after the original "Syndicate" and does
its best to ape that classic. It's...okay. Like too many games, it
tried adding extra levels of compexity (hacking, traps, NPCs) to the
core idea and I think it made the whole thing top-heavy; it didn't
have the same accessibility that made the original so fun and
addictive.
>
Yeah, that game. Oh, it's not good? :( I don't like these complex games.
I wouldn't say its not good. It's just that what _I liked_ most about
the original was its accessibility. You've got four units going around
shooting bad-guys; that's pretty much it (there was a research
mini-game in the background but that was mostly just dropping money
and time into it until a new gun popped out).
"Satellite Reign" isn't a complex game either. But it adds added
complications that -I think- mar the simplicity of the original. And
since they were very purposefully aping "Syndicate", I think that was
a mistake.
As a stand-alone game, "Satellite Reign" is fine. But being familiar
with "Syndicate", and the game so wanting to be a modern incarnation
of that 1993 classic, it falls short.