Sujet : Re: Kingdom Come Deliverance II Wins Big
De : noway (at) *nospam* nochance.com (JAB)
Groupes : comp.sys.ibm.pc.games.actionDate : 09. Feb 2025, 10:58:40
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vo9u8g$hpui$2@dont-email.me>
References : 1 2 3
User-Agent : Mozilla Thunderbird
On 07/02/2025 15:07, Spalls Hurgenson wrote:
TL;DR: live service games are a very smart move... but the triple-As
really need to diversify. But they don't, which is why they're having
problems and why mid-tier publishers are making a comeback.
If you get it right then there's lots of money to be made but get it wrong they can be studio killers. As you say one of the problems is the whole model is based around the live service game becomes the game you play and you play it a lot. The model also has the problem that it focuses on what can we do to get players to open their wallets not improving the overall game experience.
When I look at the early days of World of Tanks new content was really centred around the likes of new maps, tech. trees and nations. What it ended up with was paid for premium tanks and a shift to making those premium tanks just better than tech. tree ones.