Sujet : Re: VR still on the rise?
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 20. Feb 2025, 17:08:49
Autres entêtes
Message-ID : <4ujerj9sanre9fk4plas0427o5t6p4934p@4ax.com>
References : 1
User-Agent : Forte Agent 2.0/32.652
On Mon, 30 Dec 2024 13:54:15 -0500, Spalls Hurgenson
<
spallshurgenson@gmail.com> wrote:
And more evidence that VR is on the decline: VR dev "Toast
Interactive" is laying off most of its staff.* Admittedly, this is a
small Indie team and one you likely never heard of (I never did);
their biggest game was "Max Mustard"). Still, it's indicative of how
VR no longer seems quite has promising a future as it once seemed.
And despite the fact that I keep harping on this --bring up companies
that are backing out of VR or folding completely-- I don't take joy in
this news. Because like many gamers, I _want_ VR to succeed; I want a
technology that allows me to completely immerse myself in my games.
Like many in the 90s, I lusted after the Forte VFX1; I played the VR
games in the arcades. I was optimistically hopeful when the first
Oculus Rift came out. But increasingly, this generation of VR failed
to live up to those hopes; it was gimmicky, it was silo'd, and it
still presented as many (if not more) problems as it promised to
solve.
* here's somebody going on about it!
https://www.gamedeveloper.com/business/vr-dev-toast-interactive-lays-off-majority-of-staff