Sujet : Re: Half Life 3 _maybe_ confirmed?
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 28. Feb 2025, 00:01:24
Autres entêtes
Message-ID : <qdr1sjlb297r0ieuuv8erkres5ahkfofvo@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 2.0/32.652
On Thu, 27 Feb 2025 21:50:03 -0000 (UTC), candycanearter07
<
candycanearter07@candycanearter07.nomail.afraid> wrote:
JAB <noway@nochance.com> wrote at 14:46 this Thursday (GMT):
On 26/02/2025 18:48, Spalls Hurgenson wrote:
Like I've said before, I don't really care either way. As much as I
adored the first game (and appreciated bits of the later games), I've
more or less left the series behind me. I'm not particularly excited
if "Half Life 3" comes out or not. There's no way it can live up to
its hype and legacy anyway.
>
Can it live up to the legacy, almost definitely not but I'd still buy it
as I do just love the HL formula of gameplay. I've just started playing
Black Mesa again.
>
>
As long as its not HDTF levels of bad, I'd be fine with it.
You really have to wonder how "Hunt Down The Freeman" got greenlit. I
mean, sure, Valve has always been open to modders writing games based
on their engine and -even to a degree- their IP (HTDF wasn't the first
Half-Life adjacent commercial mod)... but "Hunt" was so blatantly
awful that it's a wonder Valve let it release as a mod, much less
something would pay for knowing it had gotten its blessing from Valve.
It really was an awful, irredeemably bad game right from the start.
You haver to wonder if Royal Rudius (the developers) had something to
hold over Gabe, or if Valve was just so floored by "Black Mesa" that
they couldn't imagine anyone /not/ doing right by the IP?
[More likely, so long as they got their licensing fee and
the cut of the revenue from the Steam sales, they just
didn't care ;-)]