Sujet : Re: What Have You Been Playing... IN FEBRUARY 2025?
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 05. Mar 2025, 16:55:43
Autres entêtes
Message-ID : <ppsgsjdmo4fg3s6dpu5cdhraa437eq51p4@4ax.com>
References : 1 2
User-Agent : Forte Agent 2.0/32.652
On Tue, 4 Mar 2025 17:57:14 -0800, Dimensional Traveler
<
dtravel@sonic.net> wrote:
The Planet Crafter.
>
I've been playing this for a while. You are a prisoner dropped on an
airless rock in space with minimal tools. Terraform it or die.
>
Some call it a "cozy" game since in regular mode you can't actually die.
I mean... if that's the definition of a cozy game then "Dark Souls" is
cozy. You can't die there either; you just respawn back at the last
firepit. ;-)
But it got me to thinking... there really aren't MANY games left where
death has any lasting consequences. Long gone are the days when your
character would snuff it and you'd have to restart the level (or, if
the game was particularly malicious, the game entire!). Even the
meanest just let you reload a save-game (and most of those autosave
for you).
We gamers have gotten soft and lazy. ;-)
(I'm not really complaining. Those old games sucked)
Its a LOT like the Subnautica games so if you liked those you will
probably like this.
Yeah, it sounds like yet-another-survival/crafting-game to me.