Sujet : Re: Star Wars Outlaws is buggy!
De : zaghadka (at) *nospam* hotmail.com (Zaghadka)
Groupes : comp.sys.ibm.pc.games.actionDate : 11. Mar 2025, 12:13:34
Autres entêtes
Organisation : E. Nygma & Sons, LLC
Message-ID : <6j60tjtpbqj0gshp7kpkk21t5493a9bn7q@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 3.3/32.846
On Tue, 11 Mar 2025 09:52:38 +0000, in comp.sys.ibm.pc.games.action, JAB
wrote:
On 10/03/2025 16:33, Zaghadka wrote:
Wait. What? Why would you do that? It's Ubisoft. Bethesda has "buggy open
world" trademarked and then patented as a game mechanic. (USPO #32768:
"Open world game with annoying or gamebreaking bugs that will later be
fixed by the community")
>
I know that gets said a lot but having put many hours into FO:3/NV and
Skyrim, beyond graphical glitches (wow I'm talking to a guy with no
head) I can't say I've particularly noticed any bugs that screw over quests.
>
I had some quest breakage in Fallout 4, but nothing game breaking. Mostly
the Radiant stuff. Luckily the scripting language is available to modders
in such cases.
I agree with you on the earlier Fallouts and Skyrim. Didn't have a
problem with either. Oblivion otoh. Yeah. I broke that a few times,
requiring loading back into the save history to fix it.
-- ZagThis is csipg.rpg - reality is off topic. ...G. Quinn ('08)