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Video-game prices have been decoupled from reality for quite a while,Although that's true I do think it misses one part, these are luxury items so a lot of it has to do with disposable income not absolute income. In the UK at least there's some things that have really put a dent in that. Wages flat lining for many years, rising energy costs and the biggy ... housing costs. We have lot's of people stuck in the unfortunate situation of being unable to get onto the house ladder while having to pay stupid rents so falling even further behind. Where I live even a room in a shared house will set you back at least £600 and it won't even be that nice. If you want to rent a one bedroom flat well double that. That's a large part of income out the window.
stuck in the $40-60 doldrums long after that price has been able to
pay for their development (hence the rush to monetize the player in
all sorts of other ways). That it's lasted so long has only been
because the scale of the operations has permitted it ("we'll make it
up in volume!"). That $80 game in 1989 might have sold 50,000 copies.
Today it will sell in the tens of millions.
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