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On Tue, 15 Apr 2025 17:09:48 -0500, Zaghadka <zaghadka@hotmail.com>
wrote:
On Mon, 14 Apr 2025 07:41:05 +0100, in comp.sys.ibm.pc.games.action, JAB
wrote:
>On 14/04/2025 00:39, Zaghadka wrote:>In the meantime, I d/led it and will figure out how to make it run inI understand why people can get excited by all things Doom due to the
GZDoom in my spare time. Thank you!
position it has in PC gaming history but the problem I have, I never
played it so I don't have that nostalgia hit which I believe is a big
part of its appeal.
Oh, you should try it. It has a very accessible feel to it. It's not
nostalgia, it really is an earthshatteringly good game. If you don't like
really old-school controls (no WASD or mouselook), GZDoom will give you
those without compromising the game. Just remember, you're not aiming at
anything with that mouselook. It only feels that way.
Especially with something like BrutalDoom. The updated visuals and
ridiculous amounts of gore transform the game, and make it a lot of
silly fun.
>
OTOH, Quake is total nostalgia. What it did has been done better. Low
polygon models and bad particle effects are not a draw.
Honestly, tech aside, I was never as impressed with "Quake" even when
it was new. And now that it's tech is ancient, it's got very little to
offer.
I still play Doom semi-regularly. I almost never fire up Quake.
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