Sujet : Re: More Doom (Sigil II)
De : jfwaldby (at) *nospam* gmail.com (Mandrake the Perihelion)
Groupes : comp.sys.ibm.pc.games.actionDate : 18. Apr 2025, 08:57:03
Autres entêtes
Organisation : Justification
Message-ID : <m6eeugFjlj6U1@mid.individual.net>
References : 1 2 3 4 5 6 7 8
User-Agent : Mozilla/5.0 (Windows NT 10.0; WOW64; rv:128.0) Gecko/20100101 Firefox/128.0 SeaMonkey/2.53.20
Ant wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
On Wed, 16 Apr 2025 19:26:58 -0000 (UTC), ant@zimage.comANT (Ant)
wrote:
Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
I still play Doom semi-regularly. I almost never fire up Quake.
Classic Doom > Quake for me. I remember my friends and I tried qtestx86
for Linux in the computer lab. The PC didn't have audio card, but it was
amazing esp. in Linux. Then, came QuakeWorld with better Internet play.
I could play it with my crappy dial-up modems!
I'm confused by your use of the > symbol. It implies that Doom is
better (which it obviously is ;-) but then you rave about Quake. The
maths don't check out!!!!111!!!
"Do the math." ;)
Quake was impressive tech for its day, and it featured some many ideas
that have since become de rigeur for FPS games nowadays, but it was
too focused on arena-combat gameplay and its lore was a mess. Bleh.
;-)
I only liked Quake for its engine, but not its theme and level designs.
In Raven Shield you could get shot you could aim all over but your guy on their screen never moves his head up or down. I wasted a guy through a door. One shot and he was down. I went up to the door and there was a hole right in the center of it.
-- "It will be a longAnd difficult warIt will be conductedOn many frontsBut as long as it takes
We will prevail
Across the world governments
Have heard this message
You're either with us or you're with the terrorists
Tyranny
Terror
& Lawless Violence"
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