Sujet : Re: Wolf3D & other FPSes (was Re: More Doom (Sigil II))
De : ant (at) *nospam* zimage.comANT (Ant)
Groupes : comp.sys.ibm.pc.games.actionDate : 22. Apr 2025, 08:10:23
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vu7fcv$3vf75$3@dont-email.me>
References : 1 2 3 4 5 6 7 8 9 10 11
User-Agent : tin/2.6.4-20241224 ("Helmsdale") (Linux/6.12.15-200.fc41.x86_64 (x86_64))
Spalls Hurgenson <
spallshurgenson@gmail.com> wrote:
...
What really helped were those
fan made levels and mods!!!
Back when EVERYBODY made a level of their home (or office, or town, or
school). After the intial "box" test level, it was the expected next
step ;-)
Ha, I did those too as shown in
https://zimage.com/~ant/antfarm/files/doom2/j2doom/j2doom.html. ;)
Although what modern modders have done with the engine is amazing.
Even when restricted to the base game's limitations, they've made some
incredible creations. Oh for a time machine so I could take some of
these mods back to 1994 and really wow the gaming audience of the day
Like that crazy house mod from a few years ago:
https://en.wikipedia.org/wiki/MyHouse.wad-- "Therefore, my dear brothers, stand firm. Let nothing move you. Always give yourselves fully to the work of the Lord, because you know that your labor in the Lord is not in vain." --1 Corinthians 15:58. Earf Day!Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly. /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org. / /\ /\ \ Please nuke ANT if replying by e-mail.| |o o| |
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