Liste des Groupes | Revenir à csipg action |
On Mon, 28 Apr 2025 08:05:07 +0100, JAB <noway@nochance.com> wrote:I do you remember really enjoying the spooky atmosphere of the first dungeon I encountered. After doing three of them, which were basically the same, that excitement wore off.
On 23/04/2025 11:40, Mr Rob wrote:That was one of the major complaints with the original "Oblivion";On Wed, 23 Apr 2025 07:41:46 +0100, JAB <noway@nochance.com> wrote:Personally I kinda liked Oblivion but the two parts that made it not a
>On 22/04/2025 17:50, Mr Rob wrote:>>Not at £50 no!
Is anyone else going to get it?
>
>
It is most certainly pricey. I got the deluxe edition with the two
DLC's. I'm really looking forward to playing Shivering Isles again.
>
You can get the base game for as little as £37
https://www.cdkeys.com/the-elder-scrolls-iv-oblivion-remastered-pc-steam
>
I am really enjoying replaying Oblivion so much.
>
Too many games, not enough time!
>
Skyrim or FO:3/NV for me were too much cookie cutter content and
probably the bigger one, the main quest got very repetitive very
quickly. Maybe I should have just ignored the main quest but that's
kinda where I though the vast majority of the content was.
there were only a limited number of assets available to the
developers, so a lot of the dungeons (and other locales) started
looking very samey. One of the major improvements with "Skyrim" was
that Bethesda created a lot of custom one-use assets to give locations
more individuality.
Too, the level-scaling in "Oblivion" was just awful. It was literallyI forgot how bad that was and I kinda made it worse for myself as I just picked skills that I liked the sound of with no real regard for whether they were the 'correct' ones. The result was I'd fall into a character who was underpowered compared to their actual level. I think I solved it by just turning down the difficultly setting.
easier to just NOT level up your character, because then even the
end-level monsters would still be relatively weak. "Oblivion" punished
you for getting better in the game. "Skyrim" still suffered from this
a little bit, but it wasn't as extreme.
Myself, I always liked how "Gothic" did it; all the monsters were
pre-levelled, and if you, as a newbie player, happened to wander into
an area that was intended for someone who had reached max-level, well
you sort of deserved what was coming to you ;-)
Les messages affichés proviennent d'usenet.