Sujet : Re: DOOM: The Dark Ages
De : noemailformethx (at) *nospam* jsjsaiiowppw.com (Mr Rob)
Groupes : comp.sys.ibm.pc.games.actionDate : 22. May 2025, 17:00:47
Autres entêtes
Message-ID : <3thu2k55pg407lq6oa0v4kfn3i6ncp55sp@4ax.com>
References : 1 2 3 4 5
User-Agent : Forte Agent 5.00/32.1171
On Thu, 22 May 2025 10:12:07 -0400, Spalls Hurgenson
<
spallshurgenson@gmail.com> wrote:
On Thu, 22 May 2025 14:17:01 +0100, Mr Rob
<noemailformethx@jsjsaiiowppw.com> wrote:
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Forking Hell! That was SO FRUSTRATING!
>
<understandable rant deleted>
>
Reminds me of the end-boss of "Doom: Eternal's" DLC, although there
were similar portions in the earlier game too. I HATE monsters with
magic invulnerabilities unless you time your attacks just right, or
use one particular weapon. It's arguably an okay mechanic in some
games, but it feels out of place in a game like Doom.
DOOM TDA to me is like playing BRICK in Borderlands 1&2 but without
the skill tree and awesome loot.
I really did not enjoy playing BRICK at all because of the emphasis on
melee skills which understandably made guns a secondary support
mechanic.
It being "Doom", I'm sure I'll definitely acquire it eventually. But
the likelihood of my actually PAYING for this game is falling quickly.
It, like Civilization VII, are ever more likely to be free-game
fodder.
I'm genuinely pleased that I opted to play it through Gamepass. I
usually prefer to buy (rent) my own copy (licence) in case I ever drop
Gamepass or if a game 'leaves' the line up.
I would not pay for this game. Not even £1.99. I probably won't finish
it and will never play it again once I stop. It is for me, the most
disappointing game of 2025 so far,
It's great to look at, it's cinematic, it has some great looking
weapons. But it's not an FPS and it's certainly not a DOOM game to me.
-- Rob