Sujet : Re: Elden Ring Nightreign
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 01. Jun 2025, 15:22:24
Autres entêtes
Message-ID : <t9oo3kpud35s3ffbukdpru7a53kuporpdf@4ax.com>
References : 1 2 3
User-Agent : Forte Agent 2.0/32.652
On Sat, 31 May 2025 19:13:36 -0700, Justisaur <
justisaur@gmail.com>
wrote:
On 5/30/2025 7:39 PM, Justisaur wrote:
On 5/30/2025 8:19 AM, Spalls Hurgenson wrote:
>
> So... no excitement for Elden Ring: Nightreign, the stand-alone
> expansion to Elden Ring?
>
I'm just not excited yet.
Lies of P 2 I'm excited about, but that's going to be a long time.
>
Well I bought it. I think I played too much to refund it. I don't like
it so far.
>
You're given a good chunk of map, and as you play over about 15 minutes
it shrinks with flames filling everywhere else that damages you and will
kill you. You'll respawn close to the edge where it killed you, but
minus a level.
Wait... so they turned Elden Scroll into an extraction-shooter,
complete with a ever-shrinking ring of doom?
Or is this just a start-of-the-game reduction and more of the map
opens up as you quest (sort of how some games start you at a really
high level and then strip you of your powers, and you have to reclaim
them as the game progresses... except with geography).
The latter sounds sort of neat... but the former? Why would you do
that to a game in a genre that is all about careful and slow
progression?