Sujet : Re: Even Epic Knows Their Client Sucks
De : zaghadka (at) *nospam* hotmail.com (Zaghadka)
Groupes : comp.sys.ibm.pc.games.actionDate : 07. Jun 2025, 19:34:03
Autres entêtes
Organisation : E. Nygma & Sons, LLC
Message-ID : <e1194kh87d0l207bq7e6af70p8stghh408@4ax.com>
References : 1
User-Agent : Forte Agent 3.3/32.846
On Sat, 07 Jun 2025 10:47:05 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
* there's an article about it here
https://www.pcgamer.com/gaming-industry/props-for-the-honesty-tim-sweeney-says-the-reason-people-characterize-the-epic-games-launcher-as-clunky-is-wait-for-it-because-the-epic-games-launcher-is-clunky/
Read the article. He still doesn't get it.
Admitting the problem is the first step, but then he went on to whine
about Steam's "anticompetitive" practices, its "siloing," and how Epic
will do better with their approach (in "emergent" cross-platform support
services). Spoiler-alert: It's not emergent. Been here for years.
It's sour grapes. Steam is hardly lock-in. He needs to mimic Steam's
software approach as much as possible. Once that is working, for reals,
*then* cross-platform becomes a thing. Does. Not. Get. It.
"Your client sucks, Sweeney. You are not a destination for mainstream
gaming. No amount of speculative disruptive strategy is going to work
while that is still the case. Shelve the 4D, MBA, C-suite chess and
deliver an attractive, working product." ~Zag to Sweeney, 6/7/25
It's like watching a run-down bodega owner bitch about how bad Walmart
is.
-- ZagWhat's the point of growing up if you can't be childish sometimes? ...Terrance Dicks, BBC