Sujet : Re: Code Wheels
De : zaghadka (at) *nospam* hotmail.com (Zaghadka)
Groupes : comp.sys.ibm.pc.games.actionDate : 23. Jun 2025, 20:12:01
Autres entêtes
Organisation : E. Nygma & Sons, LLC
Message-ID : <tm9j5k1s7j975jh2lpb7snoq8ba3t5f3kh@4ax.com>
References : 1 2
User-Agent : Forte Agent 3.3/32.846
On Mon, 23 Jun 2025 11:50:58 -0400, in comp.sys.ibm.pc.games.action, Mike
S. wrote:
On Sun, 22 Jun 2025 15:20:00 -0400, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
>
Anyone else have fond memories of this stupid thing, or is this a hill
on which I'm going to die alone? ;-)
>
When I read your subject header for this one, I immediately thought of
the Pool of Radiance on my C64 and its code wheel. I still remember
some of the words you had to type in from the code wheel to get past
the copy protection screen. Let's see....
>
ZOMBIE
EFREET
BEWARE
SAVIOR
COPPER
BEWARE
>
Huh. So...
SPALLS
Could have been a valid code?
I almost want to hack PoR to make that a reality now.
-- ZagWhat's the point of growing up if you can't be childish sometimes? ...Terrance Dicks, BBC