Sujet : Re: There is usually something to make me quit playing a game after a while
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.actionDate : 01. Jul 2025, 15:26:07
Autres entêtes
Message-ID : <nor76k58490uo70r6nikr3fv5rvnv7j88f@4ax.com>
References : 1 2 3 4 5 6 7 8 9
User-Agent : Forte Agent 2.0/32.652
On Tue, 01 Jul 2025 11:56:41 +0300, Anssi Saari
<
anssi.saari@usenet.mail.kapsi.fi> wrote:
Praetor Mandrake <horchata12839@gmail.com> writes:
>
Not necessarily. While I also think that lots of people use cheats too
much, there is a use for them if something is too difficult in the
game to complete. This happened that I needed to pass a helicopter
mission in GTA: Liberty City. My pal gave me a list of cheats and I
chose only one - slow motion. Even with that I completed the 7 minute
mission with only 2 seconds to spare.
>
I do remember how hard it was to fly a helicopter in GTA (that RC toy
mission to carry bombs to a contruction site), especially with just a
keyboard back then. Three axes of rotation plus height control?
Gah. Felt like my brain was trying to turn sideways.
>
Somehow I muddled through but also got a controller for the PC soon
after. When San Andreas came out there was no question any more, driving
and flying with a controller, on foot mouse + keyboard was the only way
to go.
Gah indeed. Those RC-helicopter missions were attrociously bad. They
weren't much better on original console either. You have to wonder why
Rockstar made them that way; they couldn't have been unaware of how
poor the controls were (perhaps in "Vice City", but in "San Andreas"?
They were just being purposefuly nasty).
Having gamed almost my entire life with mouse/keyboard, I never
developed the neural connections that made gamepad us natural to me.
So I resisted even owning a gamepad for the longest time. But "San
Andreas" was, I'm pretty sure, the game that broke me (and those
stupid RC missions in specific). I hated that I had to resort to a
gamepad, but ultimately I plugged one in to get past those missions.