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Spalls Hurgenson <spallshurgenson@gmail.com> writes:
>* System Shock 2 25th Anniversary Remaster>
>
There are a few things I didn't like. They took out the hack to
disable the weapon degradation. I always hated how guns in "System
Shock 2" broke after firing them a dozen times; originally you could
edit a config file to minimize this annoyance. That's gone now. The
developers also added a really annoying head-bob animation too;
They *added* head-bob? In my recent playthrough I found the game really
looked like you were rolling around on a bent unicycle. I thought it
silly and also that's just how you rolled in the '90s :) But maybe that
was included in the fan patch I used? I noticed some things were changed
that didn't need to be changed which is my usual beef with fan
patches. OTOH, the original's rampant respawning was really low but I
thought it was due to the easy difficulty level I chose.
Or how is it in "vanilla" SS2, is it safe to visit med/sci (surgery) and
hydroponics (convenient charging station right next to the elevator)
when you're working on the upper decks, operations and recreation? Or do
enemies just keep on respawning there?
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