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What it says in the topic; this is a ramble about some games that I
mainly play just because I like the soundtracks that much. Sure there
are other games that have great sound tracks too, but those usually
have gameplay that's just as good. This is a list where the music
itself is the primary draw to the game.
This post just happened to be inspired by the fact that I just played
one of the games on this list just to listen to the music. If you note
that this list leans a bit heavily towards older DOS-era games, that's
mostly because those are games I always have installed on my HDD so I
can fire them up whenever (as opposed to more modern games which
require me to download/install first) and not an indictment on modern
game music.
* Overkill (Epic, 1992)
A vertical shooter-em-up distributed as shareware, it's
gameplay isn't that special (although considering it's EGA,
the artwork is pretty good), and it's let down by the fact
that its sound effects are all through the PC speaker. But I
love the music.
* Wheel of Time (Legend Entertainment, 1999)
I was never really a fan of the books (I didn't hate 'em,
but I found 'em more tedious than invigorating) and the
game isn't much different. It has a few moments but really,
the only thing that keeps making me return to the game is
its tunes.
* Zone 66 (Epic, 1993)
Another shareware shooter, this one featured art and music
by members of the Renaissance demo team. The gameplay is okay
in short spurts (overall, the game is just too long and lacks
variety for extended play) but man, that soundtrack!
* Emperor of the Fading Suns (Holistic Designs, 1997)
It's a weird mix of Civilization and Master of Orion and
the gameplay never gels, but the setting is great and
that soundtrack really helps sell the moody, gothic
atmosphere.
* Monkey Island 2 (LucasArts, 1991)
Not the whole soundtrack, but that really catch reggae
melody that plays in the introduction (complete with dancing
monkeys). Once that's done, I usually don't stick with the game
for very long after ;-)
* Lord of the Rings Vol 1 (Interplay, 1990)
More specifically, the 1993 'enhanced CD-ROM Cinematic
Multimedia" edition, which a had CD-Audio soundtrack. The
game itself sucked, but the music was great.
* Sonic the Hedgehog (Sega, 1991)
The gameplay's fine, if you like mascot platformers, but
it's the music (and how it combines so perfectly with
the sound effects) that really makes me keep coming back
* Outdrive (DNVR Prod, 2016)
Sure, the neon-esque visuals are nice to look at, but
it's the retrowave music that is the heart and soul
of the game.
* Ultima VI False Prophet (Origin, 1990)
The music that plays during character-creation is the best.
I often start a new game just so I can hear that tune again.
* Advent Rising (Majesco, 2005)
It's a rather humdrum (if colorful) Halo-clone but it's
soundtrack helps set it apart, and I've played it solely
so I could listen to its tunes again.
* Ultima IX Ascension (Origin, 1999)
In the end, Ultima 9 only had two things really going for it:
it's gorgeous sunsets and its great music. And after 26 years,
that sunset isn't really all that impressive anymore.
* Jazz Jackrabbit (Epic, 1994)
Man, Epic used to be cool; this is their third game on
the list. Jazz is a sort of poor man's "Sonic
the Hedgehog" but it got the music right, at least.
Again, this list isn't intended to be a definitive selection of games
I think have great soundtracks. Rather, it's a list of games where the
music is the primary (sometimes the only!) reason I start the game.
There are a lot of other games with great soundtracks, but they're
backed up by great gameplay, and if I included THOSE games the list
would be a heck of a lot longer (for starters, I'd have to include
titles like Command & Conquer, and Homeworld, and Gabriel Knight and
Loom and Full Throttle and Renegade Battle For Jacob's Star, and Elite
3, and Legend of Kyrandia, and Mechwarrior 3, and and and and...
Are there any games you fire up just for their tunes or am I the only--
one who does this?
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