Re: Diablo IV

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Sujet : Re: Diablo IV
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.rpg
Date : 03. Aug 2024, 17:37:19
Autres entêtes
Message-ID : <vbmsaj1de2t84ijfg1ocaur5td70av1tdq@4ax.com>
References : 1 2 3 4 5 6 7 8 9 10 11
User-Agent : Forte Agent 2.0/32.652
On Fri, 2 Aug 2024 15:51:34 -0000 (UTC), "Mark P. Nelson"
<markpnelson@sbcglobal.net> wrote:

Spalls Hurgenson <spallshurgenson@gmail.com> wrote in
news:192najh9mjkh4j1nqn7795e7oedfjloj46@4ax.com:
>
But most of that isn't evident from the start. It feels very much
'generic fantasy world #5662' and it gives you very little reason to
care to explore it. People who persevere will enjoy it, but I wouldn't
be surprised if a lot of players gave up before leaving the tutorial
map. It doesn't onboard new players well at all.
>
That's what I did. More than once.

I really enjoyed the Witcher games, but all of them dump you into the
deep end from the start, especially regarding the games' setting and
politics (well, the first game was a bit smoother in the transition).

"Nilfgaard is attacking Temeria except Redenia is fighting back even
though they're getting no support of Novigrad and there is in-fighting
amongst the Lodge of Sorcereresses and Ciri is missing and the Wild
Hunt is possibly hunting you and maybe her because she is a Source
(which also interests the Lodge and also the Scoiatel) and you have at
least two romantic interests and there's trouble a'brewing between the
Wolf and Bear and Cat houses and Geralt is facing suspicion over the
murder of King Demavend, and..."

It's just a lot to take in, especially at the start if you've not
played the first two games and don't have much familiarity with the
franchise. I mean, even /I/ have problems keeping track of everything,
and I've played the games, read the novels, watched the TV show, and
own the tabletop RPG books! I'm _saturated_ with Witcher lore, and
sometimes even I go, "Hey, wait, who's that guy and why should I
care?"

Once you start playing for a while, things start pulling together and
you can begin to appreciate the depth of the setting. But it
definitely makes for a rocky start. Yet I'm really not sure /how/ the
developers could allieviate that. In a sense, that's exactly what they
tried to do in "Witcher 3" by slow-burning the story in its
introductory map, and everybody (myself included!) complained that
it's boring and the least memorable part of the game. ;-)

I guess that when the complexity of your game is its best part, it's
really difficult to onboard new players without scaring them away with
its complexity.




Date Sujet#  Auteur
18 Jul 24 * Diablo IV23Samuel Söderberg
19 Jul 24 `* Re: Diablo IV22Ant
19 Jul 24  `* Re: Diablo IV21Spalls Hurgenson
20 Jul 24   +* Re: Diablo IV10Ant
20 Jul 24   i+* Re: Diablo IV3Ant
22 Jul 24   ii+- Re: Diablo IV1Ant
25 Jul 24   ii`- Re: Diablo IV1Justisaur
21 Jul 24   i`* Re: Diablo IV6Samuel Söderberg
21 Jul 24   i `* Re: Diablo IV5Spalls Hurgenson
21 Jul 24   i  +- Re: Diablo IV1Samuel Söderberg
25 Jul 24   i  `* Re: Diablo IV3Justisaur
26 Jul 24   i   `* Re: Diablo IV2Spalls Hurgenson
27 Jul 24   i    `- Re: Diablo IV1Xocyll
20 Jul 24   `* Re: Diablo IV10Ant
22 Jul 24    `* Re: Diablo IV9Ant
23 Jul 24     `* Re: Diablo IV8Spalls Hurgenson
25 Jul 24      `* Re: Diablo IV7Justisaur
26 Jul 24       +* Re: Diablo IV2Mark P. Nelson
26 Jul 24       i`- Re: Diablo IV1Spalls Hurgenson
31 Jul 24       `* Re: Diablo IV4Anssi Saari
1 Aug 24        `* Re: Diablo IV3Spalls Hurgenson
2 Aug 24         `* Re: Diablo IV2Mark P. Nelson
3 Aug 24          `- Re: Diablo IV1Spalls Hurgenson

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