Sujet : Re: Heroes o Might & Magic III
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.rpgDate : 10. Dec 2024, 17:55:42
Autres entêtes
Message-ID : <1dsglj5v9a2ubrk06kib1gruarcuu4gttq@4ax.com>
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On Mon, 9 Dec 2024 20:49:06 -0600, Peter Steele
<
snakesbloodpussycat@yahoo.com> wrote:
Spalls Hurgenson wrote:
despite their age still look
pretty good.
Which isn't to say I disagree with your assessment. I never played the
game intensely enough to really notice; I was more of a dabbler in the
franchise than a die-hard fan. But -for me at least- the competency of
the AI was the least of the series' problems.
>
The need for an AI is the difference in trimming the bushes so to speak
and chasing the gardener with hedge clippers. I spent 10 hrs trimming
the bushes in HOMM 4 and then never played it again. I kept waiting for
something intelligent to happen, but it never showed.
I'm not necessarily disgreeing with that. As I said, I don't consider
myself enough of an afficinado of the series to judge the worthiness
of the AI from one game to the next.
I just think that the reason for the series decline amongst most
gamers has less to do with how good or bad the AI was than other
issues, such as how each game failed to stand out from its
predecessors, or how there was a glut of the games all released at
once (e.g., HOMM5), or how the games visuals were appearing
increasingly dated.
For the average gamer, I think these were far more important
considerations. Bad AI is rarely a game-killer. I mean, look at "Call
of Duty" ;-)