Sujet : Re: Civ 7
De : rstowleigh (at) *nospam* x-nospam-x.com (Rin Stowleigh)
Groupes : comp.sys.ibm.pc.games.strategicDate : 15. Jun 2024, 11:38:18
Autres entêtes
Message-ID : <2irq6j1mnkqfouorj84rm45d2vv51cc5k3@4ax.com>
References : 1 2 3 4 5
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On Fri, 14 Jun 2024 19:42:32 +0200, Kyonshi <
gmkeros@gmail.com> wrote:
On 6/14/2024 7:02 PM, Rin Stowleigh wrote:
On Thu, 13 Jun 2024 15:08:09 +0200, Kyonshi <gmkeros@gmail.com> wrote:
On 6/12/2024 7:21 PM, Rin Stowleigh wrote:
>
Real AI (not what most gamers have historically called AI) integrated
into dialog / behavior / relationships with other civilizations is
where the franchise should go next. It's a mistake if that's not done
in Civ 7. And if it's not done, it's only a matter of time before a
competitor gets there first.
>
so far there is no real AI. Just stuff they hype up as AI.
Look up YT vids for a game called BodyCam. It introduces a level of
immersive visual realism to the tactical shooter genre that to my
knowledge hasn't been done before, and it supposed came to market via
a couple of kids (well a 17 year old and a 20 year old).
Someone will do something equally as disruptive to the strategy genre
utilizing real AI soon, and if the Civ series is caught sleeping, it
will become irrelevant overnight.
>
There still is no real AI
Years ago, I realized the juice simply was not worth the squeeze
whenever I allowed myself to get baited into pendantic black holes of
opinion-presented-as-fact-discussion.
But occasionally, it's probably good for the soul to treat myself to
an occasional token episode of frivolous time wasting activity? ;)
So I'm curious what aspect of the current state of what is
colloquially referred to as AI fails to meet your personal definition
of "real"?