Re: Civilization VII

Liste des GroupesRevenir à csipg strategic 
Sujet : Re: Civilization VII
De : candycanearter07 (at) *nospam* candycanearter07.nomail.afraid (candycanearter07)
Groupes : comp.sys.ibm.pc.games.strategic
Date : 28. Feb 2025, 00:20:05
Autres entêtes
Organisation : the-candyden-of-code
Message-ID : <slrnvs1sfs.ccpl.candycanearter07@candydeb.host.invalid>
References : 1 2 3 4 5 6 7
User-Agent : slrn/1.0.3 (Linux)
Zaghadka <zaghadka@hotmail.com> wrote at 20:49 this Wednesday (GMT):
On Wed, 26 Feb 2025 14:15:49 -0500, in comp.sys.ibm.pc.games.strategic,
Spalls Hurgenson wrote:
>
<shudder>
>
This. Exactly this. <shudder>
>
The reference is from "Risk," however. The game is such an endless slog
that the only way Hasbro could fix it was to randomly end the game. You
bury a game-ending card, and everyone has to play less conservatively.
>
But, I'm sure deck building will come to Civ. Seems to be where gaming is
going. Then you'll be able to level up your governors like an RPG! (Oh
wait. That already happened).
>
(BTW, my guinnea pig friends have already bought Civ VII and are actively
playing. I will report on the preliminary results soon!)


Wait, does Civ take that long to play? I've never really been attached
to the franchise.
--
user <candycane> is generated from /dev/urandom

Date Sujet#  Auteur
11 Feb 25 * Civilization VII10Samuel Söderberg
11 Feb 25 +- Re: Civilization VII1Zaghadka
12 Feb 25 `* Re: Civilization VII8Spalls Hurgenson
12 Feb 25  `* Re: Civilization VII7Zaghadka
25 Feb 25   `* Re: Civilization VII6candycanearter07
26 Feb 25    `* Re: Civilization VII5Zaghadka
26 Feb 25     `* Re: Civilization VII4Spalls Hurgenson
26 Feb 25      `* Re: Civilization VII3Zaghadka
28 Feb 25       `* Re: Civilization VII2candycanearter07
28 Feb 25        `- Re: Civilization VII1Rin Stowleigh

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