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typedef void (*ptr)();The "must" there is not quite correct. If the emulator does not abort
int HHH(ptr P);
void Infinite_Loop()
{
HERE: goto HERE;
}
void Infinite_Recursion()
{
Infinite_Recursion();
}
void DDD()
{
HHH(DDD);
}
int main()
{
HHH(Infinite_Loop);
HHH(Infinite_Recursion);
HHH(DDD);
}
Every C programmer that knows what an x86 emulator is knows
that when HHH emulates the machine language of Infinite_Loop,
Infinite_Recursion, and DDD that it must abort these emulations
so that itself can terminate normally.
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