Sujet : Re: edition wars
De : justisaur (at) *nospam* yahoo.com (Justisaur)
Groupes : rec.games.frp.dndDate : 08. Nov 2024, 14:29:36
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vgl3o0$37bmm$2@dont-email.me>
References : 1 2 3 4
User-Agent : Mozilla Thunderbird
On 10/22/2024 12:36 AM, David Chmelik wrote:
On Mon, 21 Oct 2024 11:01:29 -0400, Spalls Hurgenson wrote:
You can't really hold up 1E and then say 2E is worse because of the
system itself.
People do because removed assassins, monks, etc... if bards, cavaliers,
druids, rangers, thief-acrobats weren't removed, were significantly
changed... Dungeon Master Guide (DMG) was significantly shortened,
removing much good material. That's why my AD&D DM retained everything
from AD&D 1e and used what he wanted from 2e. The point is by removing
relevant material, it basically became a variant--like mostly a subset
(smaller part of original with minor changes). The fact it was a money-
grab by new CEO (gamers in general hated, because she considered them
beneath her) after they got rid of the original D&D creators, is well-
documented. That doesn't make it bad to play if one allows older
compatible rules. Just, on their own, new editions overall got worse.
My best campaigns were in 2e. I too used the 1e DMG to add certain bits back in though.
I have to say the layouts and readability of 2e was better than any version before or after it.
-- -Justisaur ø-ø(\_/)\ `-'\ `--.___, ¶¬'\( ,_.-'
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