Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option

Liste des GroupesRevenir à rgf dnd 
Sujet : Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option
De : justisaur (at) *nospam* yahoo.com (Justisaur)
Groupes : rec.games.frp.dnd
Date : 23. May 2024, 18:21:19
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <v2nqe0$1r2kj$1@dont-email.me>
References : 1 2 3 4 5 6 7 8
User-Agent : Mozilla Thunderbird
On 5/23/2024 8:08 AM, Spalls Hurgenson wrote:
On Wed, 22 May 2024 16:20:43 -0700, Justisaur <justisaur@yahoo.com>
wrote:
On 5/21/2024 9:01 AM, Spalls Hurgenson wrote:
 
I also had a rule of no PVP after I quickly got tired of that.  If some
character was particularly bad and acting evil anyway, causing trouble
for the party in other ways, I'd lift it.  That only happened a couple
times and the offending character was quickly dealt with by *all* the
rest of the party, and the player never returned.
 The worst part of the PVP was it was so... stupid. Look, if your
character has a grudge against another, and needs to kill him... I get
it. But make it part of the story.  A lot of it was just, "I backstab
the Mage for the lulz!" sort of stuff.
 
Oh yes, most definitely.  They'd just do it for the xp and loot, nevermind the lulz.  Usually it was newbies, as they were used to competitive board games, but there were those like that GM that just screwed up games for the lulz.
It's more like a team sport, you don't throw your fellow players under the bus or you're going to be off the team.

Those early years of playing D&D... I don't want to say I don't have
fond memories of those days, because I do. D&D was a magical game, and
even with all the issues, it was a great experience. But my real
fondness for the game came after I found a stable group of friends
with whom to play, and whose style of playing was more in tune with
what I myself enjoyed. People whose characters worked together, who
enjoyed roleplaying and story, and if there was conflict, worked it
out in the game that was generally enjoyable to everyone.
Absolutely. I had plenty of bad experiences, but I had my most fun games with longtime players and friends.
--
-Justisaur
  ø-ø
(\_/)\
  `-'\ `--.___,
   ¶¬'\( ,_.-'
        \
        ^'

Date Sujet#  Auteur
17 May 24 * [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option10Kyonshi
17 May 24 `* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option9Justisaur
17 May 24  `* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option8Spalls Hurgenson
20 May 24   `* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option7Kyonshi
21 May 24    `* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option6Justisaur
21 May 24     +* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option4Spalls Hurgenson
23 May 24     i`* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option3Justisaur
23 May 24     i `* Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option2Spalls Hurgenson
23 May 24     i  `- Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option1Justisaur
22 May 24     `- Re: [Bell of Lost Souls] D&D 2024 Edition Heads Back To Greyhawk, Makes Aasimar A Default Option1Kyonshi

Haut de la page

Les messages affichés proviennent d'usenet.

NewsPortal