Re: edition wars

Liste des GroupesRevenir à rgf dnd 
Sujet : Re: edition wars
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : rec.games.frp.dnd
Date : 09. Nov 2024, 02:47:09
Autres entêtes
Message-ID : <g9ftij56shv225a6pkqe9c50ncjq0ivia9@4ax.com>
References : 1 2 3 4 5
User-Agent : Forte Agent 2.0/32.652
On Fri, 8 Nov 2024 05:29:36 -0800, Justisaur <justisaur@yahoo.com>
wrote:

On 10/22/2024 12:36 AM, David Chmelik wrote:
On Mon, 21 Oct 2024 11:01:29 -0400, Spalls Hurgenson wrote:
You can't really hold up 1E and then say 2E is worse because of the
system itself.
 
People do because removed assassins, monks, etc... if bards, cavaliers,
druids, rangers, thief-acrobats weren't removed, were significantly
changed... Dungeon Master Guide (DMG) was significantly shortened,
removing much good material.  That's why my AD&D DM retained everything
from AD&D 1e and used what he wanted from 2e.  The point is by removing
relevant material, it basically became a variant--like mostly a subset
(smaller part of original with minor changes).  The fact it was a money-
grab by new CEO (gamers in general hated, because she considered them
beneath her) after they got rid of the original D&D creators, is well-
documented.  That doesn't make it bad to play if one allows older
compatible rules.  Just, on their own, new editions overall got worse.
>
My best campaigns were in 2e.  I too used the 1e DMG to add certain bits
back in though.
>
I have to say the layouts and readability of 2e was better than any
version before or after it.

I'd agree with layouts... maybe. Readability I think I'd give to D&D
Basic (Mentzer).

(and for overall presentation, Star Frontiers: Alpha Dawn. It wasn't
as easy to read, but boy did the visuals make me want to wade through
all that minutia!)

But 2nd Edition runs a close second. DMG and PHB both used the same
organizational structure, so topics covered in one book were
referenced in the same chapter in the other. It was extremely useful
when running the game. And the initial PHBR/DMGR guides fit in well
with that structure (the later splat-books less so, as TSR let its
greed overcome the ideas that made those books so welcome)

Even when playing later editions, I _still_ use some of those
guidebooks as helpful references (namely, "DMGR1 Campaign Sourcebook
and Catacomb Guide" which is chock full of good advice for a DM
running a campaign, and "DMGR3 Arms and Equipment Guide", which is
just a useful (if not historically accurate) visual reference to all
those fantasy weapons in the game.


Date Sujet#  Auteur
20 Oct 24 * edition wars21David Chmelik
20 Oct 24 +* Re: edition wars3David Chmelik
20 Oct 24 i+- Re: edition wars1David Chmelik
20 Oct 24 i`- Re: edition wars1David Chmelik
21 Oct 24 `* Re: edition wars17gbbgu
21 Oct 24  `* Re: edition wars16Spalls Hurgenson
22 Oct 24   `* Re: edition wars15David Chmelik
22 Oct 24    +* Re: edition wars6Spalls Hurgenson
23 Oct 24    i+* Re: edition wars4Kyonshi
8 Nov 24    ii`* Re: edition wars3Justisaur
8 Nov 24    ii `* Re: edition wars2Kyonshi
9 Nov 24    ii  `- Re: edition wars1Spalls Hurgenson
4 Nov 24    i`- Re: edition wars1David Chmelik
8 Nov 24    `* Re: edition wars8Justisaur
8 Nov 24     +- Re: edition wars1Kyonshi
9 Nov 24     `* Re: edition wars6Spalls Hurgenson
12 Nov 24      `* Re: edition wars5Kyonshi
13 Nov 24       `* Re: edition wars4Spalls Hurgenson
14 Nov 24        `* Re: edition wars3kyonshi
16 Nov 24         `* Re: edition wars2Zaghadka
16 Nov 24          `- Re: edition wars1Spalls Hurgenson

Haut de la page

Les messages affichés proviennent d'usenet.

NewsPortal