Re: 10 Best Classic D&D Adventures That D&D 2024 Should Bring Back

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Sujet : Re: 10 Best Classic D&D Adventures That D&D 2024 Should Bring Back
De : zaghadka (at) *nospam* hotmail.com (Zaghadka)
Groupes : rec.games.frp.dnd
Date : 10. Jan 2025, 21:08:57
Autres entêtes
Organisation : E. Nygma & Sons, LLC
Message-ID : <dpu2oj965e12kqai8fnj2b04d67ofoacv5@4ax.com>
References : 1
User-Agent : Forte Agent 3.3/32.846
On Thu, 09 Jan 2025 12:36:23 -0500, Ubiquitous <weberm@polaris.net>
wrote:

The revised rules for Dungeons & Dragons have created a quasi-new edition of
the game, not quite 5th edition, yet decidedly not a complete restructuring
of the game. Still, with new rules come new adventures, and often, for
Wizards of the Coast, a look back at previous modules from earlier versions
of the TTRPG. Some of the best 5e adventures are lifted directly from 3.5 and
first edition, and there's no reason why this trend of restructuring old
modules will stop now.
>
Many existing adventure modules have official remakes for 5e, but there are
some which have been left out. Fan favorites from across the years deserve to
be experienced by new players, and including them in future books using the
revised rule set would be a great way to do that...

[snip]

1) The Sinister Secret of Saltmarsh 2024
2) The Ghost Tower of Inverness 2024
3) Expedition to the Barrier Peaks 2024
4) Scourge the Slave Lords 2024 (A1-A4) (I found a WoTC 2014 version)

All 1e classics in their own right. We're playing the 50th anniversary
edition of "Lost Caverns of Tsjocanth" rn, complete with 5e conversion
and Roll20 maps, and it's a hoot.

However, it smells distinctly of Gygax, and it's fun that I still
understand how to deal with him. Despite opinions to the contrary
expressed in this group, I still think Gygax was arbitrary, unfair, and
brutal as a DM. There's so much, "Either you're smart [in his opinion,
it's a particular way of thinking], or you straight up die or suffer a
terrible curse for little to no reason with little or no warning," in
this adventure.

(Our sorcerer got cursed with what we called "boneitis" for the entire
first level because of an enemy we fought with a high "all or nothing"
Constitution save DC. He was practically crippled as far as movement
went. Remove Curse didn't help (our GM graciously gave us a DC, but
that's not what was written). If it had happened to my monk, my character
would have become nigh unplayable. No warnings. Just f*** you.)

--
Zag

This is csipg.rpg - reality is off topic. ...G. Quinn ('08)

Date Sujet#  Auteur
10 Jan 25 o Re: 10 Best Classic D&D Adventures That D&D 2024 Should Bring Back1Zaghadka

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