Sujet : Re: [Screenrant] After 5e, Old-School D&D Now Means The Opposite Of What It Used To
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : rec.games.frp.dndDate : 31. Mar 2025, 21:56:37
Autres entêtes
Message-ID : <u7vlujd2oied6fumm5g2a8b1rhi63go223@4ax.com>
References : 1
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On Mon, 31 Mar 2025 16:38:09 +0200, Kyonshi <
gmkeros@gmail.com> wrote:
Source: https://screenrant.com/dnd-2024-old-school-revival-5e-op-ed/
>
After 5e, Old-School D&D Now Means The Opposite Of What It Used To
>
I think D&D could move away from the old OSR-holdouts /if/ Hasbro/WOTC
put in the effort to give us something new; new settings, new
adventures, new resources designed around the super-heroic style of
modern tabletop. But for whatever reason, they prefer to leave that
sort of thing up to its fans and third-party authors. The corporation
is too wrapped up in its old properties, which are tightly engaged
with the old school style, and too afraid to make a clean break from
it. So you get this sort of half-assed situation where nobody is
entirely happy with D&D anymore, because its owners lack the strength
to make the hard choice.