Re: ping - Chris

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Sujet : Re: ping - Chris
De : chris.m.thomasson.1 (at) *nospam* gmail.com (Chris M. Thomasson)
Groupes : sci.crypt
Date : 13. May 2025, 22:38:40
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <1000e51$222g1$2@dont-email.me>
References : 1 2 3
User-Agent : Mozilla Thunderbird
On 5/13/2025 2:29 PM, Stefan Claas wrote:
Chris M. Thomasson wrote:
On 5/13/2025 10:59 AM, Stefan Claas wrote:
Hi Chris,
>
would you please be so kind a give the Windows version of minicrypt
a quick spin. https://github.com/706f6c6c7578/minicrypt/releases
(and please do not say that you are busy right now ... ;-))
>
Well, I am busy right now on rigging bones and animation wrt porting my
C++ work over to Python 3 and Blender. I have a completely rigged field,
but I need to learn how to create keyframes for an animation in Blender.
Fwiw, here is a little test. It has bones all setup. I just need to
learn how to animate the little bastard!
>
https://skfb.ly/pwXw6
>
My computer gets a bit pissed off, but shit happens. ;^o
 Deal, I will watch your animation test once you have tried out minicrypt.
Okay. Fwiw, the thing that scares me a bit is how bloated Blender seems to be. It starts off fine, then over several tests, it gets slower and slower. Garbage collector? Not sure. The animation test in Blender is going to be a bitch, but I want to get it done for another project. At least I have fully rigged field models. Now, I know how to get real time fields using geometry shaders and/or using instancing in the GPU for my opengl 3d engine. Fwiw, here is an older animation using some MIDI music of mine:
(YouTube link to my 3d Field Test)
https://youtu.be/HwIkk9zENcg
Humm... Not exactly sure if this is going to work real time dynamically for a rigged model. But, I just want to see if I can do it in Blender. Having a bunch of rigged animation poses, well... Humm...

Date Sujet#  Auteur
13 May 25 * ping - Chris7Stefan Claas
13 May 25 +- Re: ping - Chris1Stefan Claas
13 May 25 `* Re: ping - Chris5Chris M. Thomasson
13 May 25  +- Re: ping - Chris1Chris M. Thomasson
13 May 25  `* Re: ping - Chris3Stefan Claas
13 May 25   +- Re: ping - Chris1Chris M. Thomasson
16 May 25   `- Re: ping - Chris1Stefan Claas

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