Sujet : Re: OT: Cracking Speech by JDV!
De : blockedofcourse (at) *nospam* foo.invalid (Don Y)
Groupes : sci.electronics.designDate : 20. Feb 2025, 15:15:11
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vp7ddn$2s6f6$1@dont-email.me>
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On 2/20/2025 6:50 AM, Liz Tuddenham wrote:
Don Y <blockedofcourse@foo.invalid> wrote:
[I had an argument, this morning, with a friend who frequents the
casinoes. He was claiming that he was "due" for a win -- a BIG win!
He was absolutely clueless about the idea that the machines don't
remember his losses -- so, how could they be "ready" to reward him?]
As children we were paid pocket money to play fruit machines. They were
owned by my grandfather's business and he needed to know what odds were
actually coming up, rather then the theoretical odds which might have
been miscalculated.
Surprisingly, many people don't understand "odds" vs. "probabilities".
I was hired to make some modifications to a gaming machine and, as
a matter of course, "checked the math" on the "return" calculations
and discovered the stated "odds" were not being fairly implemented
in the code (and, the error was in the players' favor!).
This meant that, at a very early age, we were all familiar with the
concepts of chance and had no illusions about it. The result was that
none of us had the slightest inclination to start gambling.
There must be SOME appeal to it as it is such a common exercise.
I think it allows people to THINK they can beat it (esp things
like sports betting).
Amusing to think that they are naive enough to think someone would
create a product that can be "beaten" -- given that such an
event would come at their expense!
[Of course, there are many ways to "beat" a machine -- but this
is done by exploiting weaknesses in the design, not the algorithms]