Sujet : Re: Too much time on their hands!
De : blockedofcourse (at) *nospam* foo.invalid (Don Y)
Groupes : sci.electronics.designDate : 18. Mar 2025, 15:21:21
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <vrbvh5$2kssn$1@dont-email.me>
References : 1 2 3
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On 3/18/2025 2:08 AM, Martin Brown wrote:
Unless you do a lot of video editing or 3D rendering
It also helps with SfM applications; anything that can be seen as
massively parallel. OTOH, as displays get larger and denser,
the amount of resources spent painting pixels increases
significantly (I think each of my GPUs has 6GB of VRAM to
offload a lot of that from the host).
the GPU built into the modern Intel chips is entirely adequate for 2D business graphics.
I suspect most "business applications" are rapidly becoming
obsolescent. We've seen (in terms of the sorts of kit that
gets recycled in large quantities -- corporate donors) the
shift from "desktops" to SFF, then USFF, now NUC. I suspect
we are about to (re)enter yet another swing of the pendulum
back to centralized systems with just display services at
the edge -- at least in business applications.
[How long that will last before the pendulum inevitably swings
back the other way -- again -- is anyone's guess. A lot will
depend on the resource needs of AI-based services and where
those are supplied (cloud vs. locally vs. per seat).]
[[We will also likely see a shift towards general purpose GPUs
(instead of those that are just tuned to video) as AI creeps
closer to the user's keyboard]]