Sujet : Re: Diablo IV
De : spallshurgenson (at) *nospam* gmail.com (Spalls Hurgenson)
Groupes : comp.sys.ibm.pc.games.rpgDate : 01. Aug 2024, 14:19:37
Autres entêtes
Message-ID : <192najh9mjkh4j1nqn7795e7oedfjloj46@4ax.com>
References : 1 2 3 4 5 6 7 8 9 10 11
User-Agent : Forte Agent 2.0/32.652
On Wed, 31 Jul 2024 12:12:59 +0300, Anssi Saari
<
anssi.saari@usenet.mail.kapsi.fi> wrote:
Justisaur <justisaur@yahoo.com> writes:
>
I found the first area in W3 a slog, it's kind of a really long
tutorial. If you do get it, and you find it a slog, I'd suggest
trying the option to start in one of the DLCs so you don't have to go
to the first area, you get to start with some gear and levels if you
do that too.
>
Good to know. Yeah, I at least got bogged down in the first area of
W3. Just didn't see the point although I liked the TV show well
enough. Looks like I have the "Complete Edition" on GoG and I think it's
even installed. So maybe there's another look into W3 in August.
"The Witcher 3" definitely doesn't put its best foot forward. The
initial 'tutorial area' is one of the least interesting bits to look
at, with little in the way of interesting characters and very few
side-quests. It's not bad per se, but it is /dull/. Then you get
hijacked to the Nilfgaard palace (another place with nothing to do)
before you're /finally/ dumped into the big open world... with no
clear idea where to go or what, really, your ultimate goal is. Even
then, it takes a while before the game starts building steam; the
initial monsters you encounter (wild dogs) aren't that exciting, the
first few quests are fairly humdrum and the bits of the world you
first encounter just doesn't seem very connected to each other. Oh,
here's a farm house; there's an army camp, there's a mass grave,
there's a bunch of people camped in front of a bridge; what the hell
is this all?
Eventually, though, as you pick up various quests and delve further
into the world, you start to see how everything interrelates. Many of
the quests are quite involved, and the combat mechanics become more
fun as you gain new skills. There's a lot more variety to the world
than it first seems too.
But most of that isn't evident from the start. It feels very much
'generic fantasy world #5662' and it gives you very little reason to
care to explore it. People who persevere will enjoy it, but I wouldn't
be surprised if a lot of players gave up before leaving the tutorial
map. It doesn't onboard new players well at all.