Monty Haul character generation in new editions?

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Sujet : Monty Haul character generation in new editions?
De : dchmelik (at) *nospam* gmail.com (David Chmelik)
Groupes : rec.games.frp.dnd
Date : 20. Oct 2024, 12:20:43
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Organisation : A noiseless patient Spider
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I've read about newer Dungeons & Dragons (D&D) dice rolling methods for
character generation for ability scores, but now there's one using 5D6?! 
Maybe roll five and drop two?  How is it anything other than Monty Haul?!

Maybe it's only option if Dungeon Master (DM) wants more powerful
characters, like 'epic level campaigns' (never used that, but 36 levels)?

How could DM deal with this without unbalancing?

I guess since /Immortals Rules/ (and /Wrath of The Immortals/) it's
possible to run games with much more powerful characters, but DMs might
need more experience to do so.

When we were 12, my DM said 'keep rolling' until I got one or more 18s. 
Maybe he didn't know how to balance game--because he was 12.  However,
when official D&D book says do something this level of 'Monty Hall' I
don't get it.  DM would have to be careful (more/difficult challenges).

Date Sujet#  Auteur
20 Oct 24 * Monty Haul character generation in new editions?7David Chmelik
21 Oct 24 +- Re: Monty Haul character generation in new editions?1gbbgu
23 Oct 24 +- Re: Monty Haul character generation in new editions?1Kyonshi
5 Nov 24 `* Re: Monty Haul character generation in new editions?4Ubiquitous
8 Nov 24  `* Re: Monty Haul character generation in new editions?3Justisaur
8 Nov 24   +- Re: Monty Haul character generation in new editions?1Kyonshi
9 Nov 24   `- Re: Monty Haul character generation in new editions?1Spalls Hurgenson

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