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Op 27.jul.2024 om 22:05 schreef olcott:I have been programming in the x86 language since it was new.On 7/27/2024 2:55 PM, Fred. Zwarts wrote:If you understood only a little bit of x86, you would know that changing the value of a variable (like Root), will modify the behaviour of a program, making a cheating simulator.Op 27.jul.2024 om 21:27 schreef olcott:>On 7/27/2024 1:50 PM, Fred. Zwarts wrote:>Op 26.jul.2024 om 22:14 schreef olcott:>On 7/26/2024 2:46 PM, Mike Terry wrote:>On 26/07/2024 16:56, olcott wrote:>This is meant for Mike, Joes and Fred don't have the technical competence to understand it.>
>
Richard might be able to understand it yet the fact that he is
stuck in rebuttal mode makes any understanding that he may have
utterly useless.
>
Mike: It seems that HHH has been a pure function of its inputs
and never has provided data downward to its slaves that corrupts
their halt status decision. They don't even make a halt status
decision thus cannot make a corrupted one.
Well, the first two claims are literally untrue - outer HHH effectively uses the static mutable data to pass flags to the inner HHH that modify its behaviour. The Root flag below is derived from the actual static data and causes inner HHH to totally skip its own abort logic!
>
You seem to acknowledge this, but claim it does not matter for various reasons, because whatever mistakes you are making, what finally gets printed out is saying the right thing!
>
If HHH gets the correct answer in an impure way then it only
counts that it gets it in an impure way if it is impossible
to get in a pure way. This makes it possible for HHH to get
this answer in a pure way:
>
Message-ID: <rLmcnQQ3-N_tvH_4nZ2dnZfqnPGdnZ2d@brightview.co.uk>
On 3/1/2024 12:41 PM, Mike Terry wrote:
>
> Obviously a simulator has access to the internal state
> (tape contents etc.) of the simulated machine. No problem there.
>
Mike Terry is right that a simulator has access to the internal state of the simulated machine, but he did not say that it is correct to *change in this way* the state of the simulated machine.
Changing the state of the simulated machine is cheating.
I know this and agree with him on this.
>Of course a simulator can modify the input before of during the simulation.>
No that is cheating too.
That is exactly what you do when you change the value of the variable 'Root'. 'Root' is a hidden input for HHH.
If you had sufficient understanding of the x86 language
you would know that DDD is correctly emulated by HHH.
HHH(Infinite_Recursion) sees the non-halting pattern below.>Irrelevant nonsense ignored.
That you don't know this conclusively proves that you
don't have sufficient understanding of the x86 language.
>So, why do you bring up x86?
All of the issues that Mike bought up have nothing to
do with correct emulation. They only pertain to how
the halt status decision is derived.
But you keep talking about a halt status. E.g. that the simulator must abort to halt a non-halting program.
You are twisting the meaning of simulator often, as you think that aborting is part of a simulation.
You seem to think that aborting is part of the semantics of the x86 language.
>Proof by example fails.
That the halt status decision is proven to be correct
on the basis that its behavior pattern exactly matches
this infinite recursion behavior pattern is proven.
>
void Infinite_Recursion()
{
Infinite_Recursion();
}
>
_Infinite_Recursion()
[0000215a] 55 push ebp
[0000215b] 8bec mov ebp,esp
[0000215d] e8f8ffffff call 0000215a ; recursive call
[00002162] 5d pop ebp
[00002163] c3 ret
Size in bytes:(0010) [00002163]
>
Begin Local Halt Decider Simulation Execution Trace Stored at:113934
[0000215a][00113924][00113928] 55 push ebp
[0000215b][00113924][00113928] 8bec mov ebp,esp
[0000215d][00113920][00002162] e8f8ffffff call 0000215a
[0000215a][0011391c][00113924] 55 push ebp
[0000215b][0011391c][00113924] 8bec mov ebp,esp
[0000215d][00113918][00002162] e8f8ffffff call 0000215a
Local Halt Decider: Infinite Recursion Detected Simulation Stopped
>
That the simulation is incorrect is because HHH (and apparently its programmer) think that a two level recursion is an infinite recursion.
HHH is simply unable to decide about comparable finite recursions.
void Finite_Recursion (int N) {
if (N > 0) Finite_Recursion (N - 1);
}
It decides after N recursions that there is an infinite recursion, which is incorrect.
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