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On 6/24/2024 2:52 PM, joes wrote:THe semantic of the x86 language do not talk at ALL about "recursion" or "emulation" as no instruction in the set needs to directly deal with such things. Yes, you can build recursion emulation out of the instrucitons, but that is a DERIVED property, not an innate one.Am Mon, 24 Jun 2024 08:46:56 -0500 schrieb olcott:On 6/24/2024 2:22 AM, Mikko wrote:>On 2024-06-23 13:13:42 +0000, olcott said:On 6/23/2024 2:57 AM, Mikko wrote:On 2024-06-22 14:11:28 +0000, olcott said:On 6/22/2024 8:27 AM, Richard Damon wrote:On 6/22/24 9:04 AM, olcott wrote:>In particular, you can't. You have insisted that your "decider" or
"anlyzer" (or whatever word you happen to use) H or HH (or hwatever
name you happen to use) must return false because a non-input (where
instead of the actually called function another function that does
not halt is called) does not halt.Which is all we need to know about H in ordet to determine that it isvoid DDD()
not a decider.
>
{
H0(DDD);
}
The call from DDD to H0(DDD) when DDD is correctly emulated by H0 cannot
possibly return.Why not? H0 is a decider AND simulator, so it can simulate itselfThat is a stupid thing to say.
terminating.
>
When H0 is called in recursive emulation the semantics of the x86
language do not allow H0 to simply ignore this and still terminate.
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