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On 8/7/2024 2:17 AM, Mikko wrote:Nope,On 2024-08-05 13:45:19 +0000, olcott said:On 8/2/2024 11:32 PM, Jeff Barnett wrote:
>On 8/5/2024 2:33 AM, Mikko wrote:>On 2024-08-04 12:35:04 +0000, olcott said:>
>On 8/4/2024 6:12 AM, Richard Damon wrote:>On 8/3/24 11:00 PM, olcott wrote:>On 8/3/2024 9:56 PM, Richard Damon wrote:>On 8/3/24 7:36 PM, olcott wrote:>On 8/3/2024 5:51 PM, Richard Damon wrote:>On 8/3/24 6:15 PM, olcott wrote:>On 8/3/2024 5:07 PM, Richard Damon wrote:>>>
The problem is that every one of those emulation is of a *DIFFERENT* input, so they don't prove anything together except that each one didn't go far enough.
void DDD()
{
HHH(DDD);
return;
}
>
When each HHH correctly emulates 0 to infinity steps of
its corresponding DDD and none of them reach the "return"
halt state of DDD then even the one that emulated infinite
steps of DDD did not emulate enough steps?
>
>
Just says lying YOU.
>
You got any source for that other than yourself?
>
It is self-evident and you know it. I do have four
people (two with masters in CS) that attest to that.
*It is as simple as I can possibly make it*
Maybe to your mind filled with false facts, but it isn't true.
>>>
I wonder how you think that you are not swearing your
allegiance to that father of lies?
Because, I know I speak the truth.
>
Why do you not think you are lying?
>>>
Anyone that truly understands infinite recursion knows
that DDD correctly simulated by HHH cannot possibly reach
its own "return" final state.
Right, but for every other HHH, which the ones that answer are, it isn't a fact.
>
>>>
Surpisingly (to me) Jeff Barnett set the record straight
on exactly what halting means.
>
No, there is one, and only one definition, it is a machine that reaches its final state.
>
Note, *a machine*, not a (partial) emulation of the machine
>
You already know that a complete emulation of a non-ending
sequence is impossible and you already acknowledged that
DDD emulated by HHH that never aborts is non-ending.
>
>
>
WHy do you say it is impossible, it just takes forever,
A complete emulation is after all of the instructions have been
emulated. That never happens with any infinite execution.
No, that is not what the words mean. A complete emulation is one that is
continued as long as it can be continued. THe emulation is completed when
all of its instructions are executed. A complete emulaton that can be
continues forever is complete but never completed.
That is incorrect. A completed task is a task where
there are no more steps to be accomplished.
That you agree does not mean that I was wrong (though it certainly
means that I should check one more time, and I did, and found some
typos but no substantial error).
>
> ...In some formulations, there are specific states
> defined as "halting states" and the machine only
> halts if either the start state is a halt state...
> ...these and many other definitions all have
> equivalent computing prowess...
A completed task is one that reaches its halt state.
void Infinite_Recursion()
{
Infinite_Recursion();
return;
}
void DDD()
{
HHH(DDD);
return;
}
int main()
{
HHH(Infinite_Recursion);
HHH(DDD);
}
Neither Infinite_Recursion nor DDD simulated by HHH
according to the semantics of the x86 language can
possibly reach their own halt state of "return" thus
can never be completed tasks.
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