Sujet : Re: Back & Forth - The effects of nuclear weapons
De : the.beez.speaks (at) *nospam* gmail.com (Hans Bezemer)
Groupes : comp.lang.forthDate : 16. May 2025, 11:10:39
Autres entêtes
Organisation : KPN B.V.
Message-ID : <nnd$74107dc7$1ec29e9d@7bc35cdc34abbb8f>
References : 1 2 3 4
User-Agent : Mozilla Thunderbird
On 16-05-2025 09:10, David Meyer wrote:
Hans Bezemer <the.beez.speaks@gmail.com> writes:
On 14-05-2025 07:51, anthk wrote:
I'd love Basic Computer Games' examples among Missile.BAS from CP/M 2.2
being ported to Forth...
>
Et voila - but where is "missile.bas"?
Here?
https://github.com/robhagemans/hoard-of-gwbasic/blob/master/AllBasicCode/MISSILE.BAS
But that is a program for MS GWBASIC and uses its graphics and sound
commands. Is there a Forth implementation with graphics and sound?
Win32Forth? iForth? BigForth?
Anyways, that's what threw me off; 1. because I've ported quite a few games to uBasic/4tH - and I don't remember encountering that one and 2. They're always the "minimal basic variety", so they're quite easy to port.
Of course, you could get one running using GWBASIC.EXE under DOSbox - or you could compile (and port) the sourcecode of GWBASIC - or (when running Linux) you could get PC-BASIC - but it should be terribly slow, given it's written in Python.
https://github.com/robhagemans/pcbasic/tree/masterI've tried running it under Blassic (my usual "go to"), but it bombed out at line 10. :(
Hans Bezemer