Sujet : Re: on Perl
De : Muttley (at) *nospam* dastardlyhq.com
Groupes : comp.unix.shell comp.unix.programmer comp.lang.miscDate : 16. Apr 2024, 18:13:01
Autres entêtes
Organisation : A noiseless patient Spider
Message-ID : <uvm82d$11io2$1@dont-email.me>
References : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
On Tue, 16 Apr 2024 08:59:12 -0700
John Ames <
commodorejohn@gmail.com> wrote:
On Tue, 16 Apr 2024 15:51:12 -0000 (UTC)
Muttley@dastardlyhq.com wrote:
>
I eagerly await your explanation of how that doesn't count since
it's outside your own sphere of experience.
Oh, games. Serious applications then.
>
Ah, the "applications that I don't consider important don't count"
strategy. Magnifique.
I worked in defense writing software for missiles for a while. Also worked
on networking code for systems that literally transfered 100s of millions of
dollars worth of trades a day.
But yeah, I'm sure scripting actions on Fortnite and Call of Duty compare.
Even the game engines are written in C++.