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On 2024-08-19 10:40, David Brown wrote:Experience shows that commercial software vendors rarely passed the real costs on to the users - they often pass vastly higher charges on to the user for software than it cost to develop the software. Other times, they might charge very little or nothing because they have other sources of income, such as giving away the main software and charging subscription fees for add-on features. There are all sorts of models - free and open source software provides different models. At my company, the software we write is closed source, but we never charge for licenses for it. Customers either pay for the time used in development, or they pay for it as part of the cost of the electronics boards we make for them.On 19/08/2024 09:37, Dmitry A. Kazakov wrote:I think the main reason is that we do not pay the actual costs of software developing. OS, compiler require huge investments. Vendors never passed these to the end users funding developing from other sources. That effectively killed the market. Free software only aggravated the situation. In effect it is akin to the socialist production method which always kills quality.Both OSes contributed to the Dark Ages of computing. The reasons are not technical, because both were worst on the market.>
What sort of time-frame are you thinking of here, what were the alternatives that you think were "better", what markets or uses are you considering, and in what way were other OS's "better" ?
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There's no doubt that non-technical issues have had a big influence on which OS's or types of OS have succeeded, but you seem to have something specific in mind.
Right... so your big complaint against Linux is actually due to your own laziness and weird way of updating your system. (Like many Linux users, I have automatic update checks enabled /and/ I use "apt" or other package managers when I want to - without problems with lock files.)Windows has locks on files, which are a different thing. While I can understand the point of them, they can be a real inconvenience (try deleting a directory tree when a file from that tree is in use).Oh, yes! I understand why I should not remove a locked file, but I still enjoy Linux's ability to remove anything an be it all damned!
The usual case is when Windows locks some file on the Linux Samba server share for some mysterious reason. It is a sheer fun to log into the server do "rm -rf" on the file and then go back to Windows: "eat that!"
In main case it is packet manager. I am too lazy to find how to turn off automatic update checks. So when I try to run apt or dnf I have to kill the lock.Under Linux you must log in as the root and remove the stray file lock manually. It happens in UNIX administration all the time.>
As someone who has administrated Linux servers for decades, and used it as my desktop OS on many machines, I am not sure I can ever remember removing a stray lock file. Certainly needing to do so "all the time" is a very wild exaggeration. Linux, like all systems, undoubtedly has its flaws and weaknesses, but this is not one of them IME.
It still is, for those with such niche needs that it is worth the effort.Times change. Needs and uses change. Hardware changes.Yes. E.g. in automotive you still need the system booted right after you turned the key.
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Keeping things separate and modular has advantages in scalability, security and stability. Keeping things monolithic has advantages in efficiency (speed and memory) and consistency. There is no "right" answer.
Initially an ability to trim the system and sometimes to patch a driver was a huge advantage Linux had over Windows NT.
No, RTS, FPS, that sort of thing. I don't do a lot of fast-action gaming these days - my reactions are not those of a kid any more! And my PC is not optimised for very demanding games. But most (80%+) Steam games run as well on Linux as on Windows, on the same hardware. I see some games have trouble on Linux, and some run better (especially older ones that find modern Windows confusing)."You are in an open field on the west side of a white house with a boarded front door." That sort of games? (:-))On the other hand you still cannot have decent gaming under Linux.>
I do almost all my gaming under Linux. Some games do work better under Windows, but that is primarily because most games developers target Windows as their main platform. It may also be because Linux systems are more varied.
The file path the user sees regularly starts with a driver letter. Users don't see API's.The official file name of "C:" would be some messy string with lots of backslashes. C: is a "DOS name." There are API to convert DOS names into proper names. It is a mess. All Windows API is a mess.>And single drive letters?>
They are dozens characters long actually, if you mean the device names.
I thought by "drive letters", he meant "drive letters" - "c:", "d:", etc.
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