strlcpy and how CPUs can defy common sense
==========================================
24 Jul 2024
Recently one of my older post about strlcpy has sparked some
discussion on various forums. Presumably the recently released POSIX
edition had something to do with it. One particular counter-argument
was raised by multiple posters - and it's an argument that I've heard
before as well:
* In the common case where the source string fits in to the
destination buffer, strlcpy would only traverse the string once
whereas strlen + memcpy would traverse it twice always.
Hidden in this argument is the assumption that traversing the string
once is faster. Which - to be clear - is not at all an unreasonable
assumption. But is it actually true? That's the focus of today's
article.
<
https://nrk.neocities.org/articles/not-a-fan-of-strlcpy>
CPU vs common sense
===================
Computers do not have common sense. Computers are surprising.
- Tony Hoare to Lomuto
The following is from openbsd, where strlcpy originated - modified a
bit for brevity.
size_t strlcpy(char *dst, const char *src, size_t dsize)
{
const char *osrc = src;
size_t nleft = dsize;
/* Copy as many bytes as will fit. */
if (nleft != 0) while (--nleft != 0) {
if ((*dst++ = *src++) == '\0')
break;
}
/* Not enough room in dst, add NUL and traverse rest of src. */
if (nleft == 0) {
if (dsize != 0) *dst = '\0'; /* NUL-terminate dst */
while (*src++) ;
}
return(src - osrc - 1); /* count does not include NUL */
}
It starts by copying from src to dst as much as it can, and if it has
to truncate due to insufficient dst size, then traverses the rest of
src in order to get the strlen(src) value for returning. And so if
the source string fits, it will be traversed only once.
Now if you try to take a look at the glibc implementation of strlcpy,
immediately you'll notice that the first line is this...
size_t src_length = strlen (src);
... followed by the rest of the code using memcpy to do the copying.
This already shatters the illusion that strlcpy will traverse the
string once, there's no requirement for that to happen, and as you
can see in practice, one of the major libcs will always traverse the
string twice, once in strlen and once in memcpy.
But before you open a bug report against glibc for being inefficient,
here's some benchmark number when copying a 512 byte string
repeatedly in a loop:
512 byte
openbsd: 242us
glibc: 12us
<
https://gist.github.com/N-R-K/ebf096448c0a7f3fdd8b93d280747550>
Perhaps the string is so small that the double traversal doesn't
matter? How about a string of 1MiB?
1MiB
openbsd: 501646us
glibc: 31793us
The situation only gets worse for the openbsd version here, not
better. To be fair, this huge speed up is coming from the fact that
glibc punts all the work over to strlen and memcpy which on glibc are
SIMD optimized. But regardless, we can already see that doing
something fast, twice - is faster than doing it once but slowly.
Apples to apples
================
In order to do an apples to apples comparison I've written the
following strlcpy implementation, which is pretty close to the glibc
implementation except with the strlen and memcpy calls written out in
for loops.
size_t bespoke_strlcpy(char *dst, const char *src, size_t size)
{
size_t len = 0;
for (; src[len] != '\0'; ++len) {} // strlen() loop
if (size > 0) {
size_t to_copy = len < size ? len : size - 1;
for (size_t i = 0; i < to_copy; ++i) // memcpy() loop
dst[i] = src[i];
dst[to_copy] = '\0';
}
return len;
}
It's important to note that in order to do a truly apples to apples
comparison, you'd need to also use -fno-builtin when compiling.
Otherwise gcc will realize that the "strlen loop" can be "optimized"
down to a strlen call and emit that. -fno-builtin avoids that from
happening and keeps the comparison fair.
So how does this version, which traverses src twice, perform against
the openbsd's variant which traverses src only once?
512 byte
openbsd: 237us
bespoke: 139us
It's almost twice as fast. How about on bigger strings?
1MiB
openbsd: 488469us
bespoke: 277183us
Still roughly twice as fast. How come?
Dependencies
============
The importance of cache misses (rightfully) gets plenty of spotlight,
dependencies on the other hand are not talked about as much. Your cpu
has multiple cores, and each core has multiple ports (or logic units)
capable of executing instructions. Which means that if you have some
instructions like this (in pseudo assembly, where upper case alphabet
denotes a register):
A <- add B, C
X <- add Y, Z
E <- add A, X
The computation of A and X are independent, and thus can be executed
in parallel. But computation of E requires the result of A and X and
thus cannot be parallelized. This process of being able to execute
independent instructions simultaneously is called
instruction-level-parallelism (or ILP). And dependencies are it's
kryptonite.
If you try to profile the "bespoke" strlcpy version, you'll notice
that nearly 100% of the cpu time is spent on the "strlen loop" while
the copy loop is basically free. Indeed if you replace the "strlen
loop" with an actual strlen call (reminder: that it's SIMD optimized
on glibc) then the bespoke version starts competing with the glibc
version quite well even though we aren't using an optimized memcpy.
In order to understand why this is happening, let's look at the
"strlen loop", written in a verbose manner below:
len = 0;
while (true) {
if (src[len] == '\0')
break; // <- this affects the next iteration
else
++len;
}
In the above loop, whether or not the next iteration of the loop will
execute depends on the result of the previous iteration (whether
src[len] was nul or not). We pay for this in our strlen loop. But our
memcpy loop is free of such loop-carried-dependencies, the current
iteration happens regardless of what happened on the last iteration.
for (size_t i = 0; i < to_copy; ++i) // memcpy() loop
dst[i] = src[i]; // <- does NOT depend on previous iteration
In the openbsd version, because the length and copy loop are fused
together, whether or not the next byte will be copied depends on the
byte value of the previous iteration.
while (--nleft != 0) { // openbsd copy loop
// <- the branch taken here affect the next iteration
if ((*dst++ = *src++) == '\0')
break;
}
Effectively the cost of this dependency is now not just imposed on
the length computation but also on the copy operation. And to add
insult to injury, dependencies are not just difficult for the CPU,
they are also difficult for the compiler to optimize/auto-vectorize
resulting in worse code generation - a compounding effect.
Addendum: don't throw the length away
=====================================
The key to making programs fast is to make them do practically nothing.
- Mike Haertel, why GNU grep is fast
<
https://lists.freebsd.org/pipermail/freebsd-current/2010-August/019310.html>
2 years ago when I wrote the strlcpy article I was still of the
opinion that nul-terminated strings were "fine" and the problem was
due to the standard library being poor. But even with better
nul-string routines, I noticed that a disproportionate amount of
mental effort was spent, and bugs written, trying to program with
them. Two very important observations since then:
* The length of a string is an invaluable information.
<
https://www.symas.com/post/the-sad-state-of-c-strings>
Without knowing the length, strings become more closer to a linked
list - forcing a serial access pattern - rather than an array that
can be randomly accessed. Many common string functions are better
expressed (read: less error-prone) when the length can be cheaply
known. Nul-terminated strings on the other hand encourages you to
continuously keep throwing this very valuable information away -
leading to having to spuriously recompute it again and again and
again (the GTA loading screen incident always comes to mind).
* Ability to have zero-copy substrings is huge.
<
https://nee.lv/2021/02/28/How-I-cut-GTA-Online-loading-times-by-70/>
They get rid of a lot of spurious copies (i.e more efficiency) as
well as allocations (i.e avoids unnecessary memory management). And
as a result, a great deal of logic and code that were necessary when
managing nul-terminated strings simply disappear.
With these two in mind, nowadays I just use sized-strings (something
akin to C++'s std::string_view) and only convert to nul-string when
an external API demands it. This topic is worth an article on it's
own, but since that is not the focus of this article, I'll digress.
But the good news is that aside from a group of C crowd, where the
"default fallacy" (if something is default, it must be the right
thing to use) is running high, majority of the world has more or less
realized nul-strings to be a mistake. This is evident when you look
at most other programming languages, including a lot of the newer
system programming ones, where nul-strings are not used by default
(if at all). Even languages with a C heritage are moving away from
nul-strings, recall C++'s string_view.
Conclusion
==========
When talking about performance, it's important to make it clear
whether we are talking about it in an academic setting or in a
practical setting because CPUs do not care about common sense or
big-O notation. A modern CPU is incredibly complex and full of
surprises. And so the performance of an algorithm doesn't just depend
on high level algorithmic factors - lower level factors such as cache
misses, ILP, branch mispredictions etc, also need to taken into
account. Many things which seems to be faster from a common sense
perspective might in practice end up being slower and vice versa.
From: <
https://nrk.neocities.org/articles/cpu-vs-common-sense>